add Vehicles/Hinge2Vehicle demo, based on the ForkLift demo, using btHinge2Constraint with rigid body wheels
change btHinge2Constraint to derive from new btGeneric6DofSpring2Constraint
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28
examples/SimpleOpenGL3/premake4.lua
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28
examples/SimpleOpenGL3/premake4.lua
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project "App_SimpleOpenGL3"
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language "C++"
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kind "ConsoleApp"
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includedirs {
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".",
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"../../src",
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".."
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}
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links{ "OpenGL_Window","Bullet3Common"}
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initOpenGL()
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initGlew()
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files {
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"*.cpp",
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"*.h",
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}
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if os.is("Linux") then initX11() end
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if os.is("MacOSX") then
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links{"Cocoa.framework"}
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end
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