Merge pull request #2134 from erwincoumans/physx_clean
PhysX backend update
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@@ -5,7 +5,7 @@
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#include <stdio.h> //fopen
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#include "Bullet3Common/b3AlignedObjectArray.h"
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#include "../../CommonInterfaces/CommonFileIOInterface.h"
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#include <string.h> //memcpy
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struct MySTLTriangle
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{
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float normal[3];
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@@ -95,6 +95,13 @@ struct UrdfRenderingInterface
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virtual void setProjectiveTextureMatrices(const float viewMatrix[16], const float projectionMatrix[16]) {}
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virtual void setProjectiveTexture(bool useProjectiveTexture) {}
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virtual bool getCameraInfo(int* width, int* height, float viewMatrix[16], float projectionMatrix[16], float camUp[3], float camForward[3], float hor[3], float vert[3], float* yaw, float* pitch, float* camDist, float cameraTarget[3]) const
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{
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return false;
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}
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};
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#endif //LINK_VISUAL_SHAPES_CONVERTER_H
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