add option to compile benchmark using BulletMultiThreaded (for now the option is only tested on Windows)
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@@ -30,6 +30,10 @@ ADD_LIBRARY(BulletMultiThreaded
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SpuGatheringCollisionDispatcher.cpp
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SpuContactManifoldCollisionAlgorithm.cpp
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SpuContactManifoldCollisionAlgorithm.h
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btParallelConstraintSolver.cpp
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btParallelConstraintSolver.h
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SpuNarrowPhaseCollisionTask/Box.h
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SpuNarrowPhaseCollisionTask/boxBoxDistance.cpp
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SpuNarrowPhaseCollisionTask/boxBoxDistance.h
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