From f5d2fceb3eed8908b846a9d4aad47d63252a32f3 Mon Sep 17 00:00:00 2001 From: "erwin.coumans" Date: Mon, 13 Dec 2010 23:37:25 +0000 Subject: [PATCH] Use resize(0) instead of clear() to optimize the btCompoundCollisionAlgorithm See Issue 459, thanks to Peter Messmer --- .../CollisionDispatch/btCompoundCollisionAlgorithm.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/BulletCollision/CollisionDispatch/btCompoundCollisionAlgorithm.cpp b/src/BulletCollision/CollisionDispatch/btCompoundCollisionAlgorithm.cpp index 1262eefc1..54889a637 100644 --- a/src/BulletCollision/CollisionDispatch/btCompoundCollisionAlgorithm.cpp +++ b/src/BulletCollision/CollisionDispatch/btCompoundCollisionAlgorithm.cpp @@ -234,7 +234,7 @@ void btCompoundCollisionAlgorithm::processCollision (btCollisionObject* body0,bt resultOut->setPersistentManifold(0);//??necessary? } } - manifoldArray.clear(); + manifoldArray.resize(0); } } }