make btHingeConstraint constructor arguments const, thanks to Nick Waanders

http://code.google.com/p/bullet/issues/detail?id=391

return value in btBulletWorldImporter
This commit is contained in:
erwin.coumans
2010-06-18 00:31:06 +00:00
parent f7be7acc3a
commit f6242087a1
3 changed files with 5 additions and 5 deletions

View File

@@ -90,9 +90,9 @@ public:
public:
btHingeConstraint(btRigidBody& rbA,btRigidBody& rbB, const btVector3& pivotInA,const btVector3& pivotInB, btVector3& axisInA,btVector3& axisInB, bool useReferenceFrameA = false);
btHingeConstraint(btRigidBody& rbA,btRigidBody& rbB, const btVector3& pivotInA,const btVector3& pivotInB, const btVector3& axisInA,const btVector3& axisInB, bool useReferenceFrameA = false);
btHingeConstraint(btRigidBody& rbA,const btVector3& pivotInA,btVector3& axisInA, bool useReferenceFrameA = false);
btHingeConstraint(btRigidBody& rbA,const btVector3& pivotInA,const btVector3& axisInA, bool useReferenceFrameA = false);
btHingeConstraint(btRigidBody& rbA,btRigidBody& rbB, const btTransform& rbAFrame, const btTransform& rbBFrame, bool useReferenceFrameA = false);