make btHingeConstraint constructor arguments const, thanks to Nick Waanders
http://code.google.com/p/bullet/issues/detail?id=391 return value in btBulletWorldImporter
This commit is contained in:
@@ -470,7 +470,7 @@ bool btBulletWorldImporter::loadFileFromMemory( bParse::btBulletFile* bulletFil
|
||||
bulletFile2->dumpChunks(bulletFile2->getFileDNA());
|
||||
}
|
||||
|
||||
convertAllObjects(bulletFile2);
|
||||
return convertAllObjects(bulletFile2);
|
||||
|
||||
}
|
||||
|
||||
|
||||
@@ -35,7 +35,7 @@ subject to the following restrictions:
|
||||
|
||||
|
||||
btHingeConstraint::btHingeConstraint(btRigidBody& rbA,btRigidBody& rbB, const btVector3& pivotInA,const btVector3& pivotInB,
|
||||
btVector3& axisInA,btVector3& axisInB, bool useReferenceFrameA)
|
||||
const btVector3& axisInA,const btVector3& axisInB, bool useReferenceFrameA)
|
||||
:btTypedConstraint(HINGE_CONSTRAINT_TYPE, rbA,rbB),
|
||||
m_angularOnly(false),
|
||||
m_enableAngularMotor(false),
|
||||
@@ -87,7 +87,7 @@ btHingeConstraint::btHingeConstraint(btRigidBody& rbA,btRigidBody& rbB, const bt
|
||||
|
||||
|
||||
|
||||
btHingeConstraint::btHingeConstraint(btRigidBody& rbA,const btVector3& pivotInA,btVector3& axisInA, bool useReferenceFrameA)
|
||||
btHingeConstraint::btHingeConstraint(btRigidBody& rbA,const btVector3& pivotInA,const btVector3& axisInA, bool useReferenceFrameA)
|
||||
:btTypedConstraint(HINGE_CONSTRAINT_TYPE, rbA), m_angularOnly(false), m_enableAngularMotor(false),
|
||||
m_useSolveConstraintObsolete(HINGE_USE_OBSOLETE_SOLVER),
|
||||
m_useOffsetForConstraintFrame(HINGE_USE_FRAME_OFFSET),
|
||||
|
||||
@@ -90,9 +90,9 @@ public:
|
||||
|
||||
public:
|
||||
|
||||
btHingeConstraint(btRigidBody& rbA,btRigidBody& rbB, const btVector3& pivotInA,const btVector3& pivotInB, btVector3& axisInA,btVector3& axisInB, bool useReferenceFrameA = false);
|
||||
btHingeConstraint(btRigidBody& rbA,btRigidBody& rbB, const btVector3& pivotInA,const btVector3& pivotInB, const btVector3& axisInA,const btVector3& axisInB, bool useReferenceFrameA = false);
|
||||
|
||||
btHingeConstraint(btRigidBody& rbA,const btVector3& pivotInA,btVector3& axisInA, bool useReferenceFrameA = false);
|
||||
btHingeConstraint(btRigidBody& rbA,const btVector3& pivotInA,const btVector3& axisInA, bool useReferenceFrameA = false);
|
||||
|
||||
btHingeConstraint(btRigidBody& rbA,btRigidBody& rbB, const btTransform& rbAFrame, const btTransform& rbBFrame, bool useReferenceFrameA = false);
|
||||
|
||||
|
||||
Reference in New Issue
Block a user