add support for the <interpenetrate>, which disables collisions between two bodies linked by a constraint.

This commit is contained in:
ejcoumans
2007-09-18 04:51:26 +00:00
parent 323eed2885
commit f7117466a2
3 changed files with 11 additions and 6 deletions

View File

@@ -75,7 +75,8 @@ public:
const btVector3& linearMinLimits,
const btVector3& linearMaxLimits,
const btVector3& angularMinLimits,
const btVector3& angularMaxLimits
const btVector3& angularMaxLimits,
bool disableCollisionsBetweenLinkedBodies
) = 0;
virtual btRigidBody* createRigidBody(bool isDynamic,