move zipfFileIO into own header
route loadTextureFile from fileIO plugin fix B3_ENABLE_FILEIO_PLUGIN logic
This commit is contained in:
@@ -48,7 +48,7 @@ struct EGLRendererVisualShapeConverter : public UrdfRenderingInterface
|
||||
virtual void render();
|
||||
virtual void render(const float viewMat[16], const float projMat[16]);
|
||||
|
||||
virtual int loadTextureFile(const char* filename);
|
||||
virtual int loadTextureFile(const char* filename, struct CommonFileIOInterface* fileIO);
|
||||
virtual int registerTexture(unsigned char* texels, int width, int height);
|
||||
|
||||
virtual void setProjectiveTextureMatrices(const float viewMatrix[16], const float projectionMatrix[16]);
|
||||
|
||||
Reference in New Issue
Block a user