move zipfFileIO into own header

route loadTextureFile from fileIO plugin
fix B3_ENABLE_FILEIO_PLUGIN logic
This commit is contained in:
erwincoumans
2018-10-11 10:58:14 -07:00
parent 3861266a6d
commit f792a5951a
8 changed files with 339 additions and 251 deletions

View File

@@ -87,7 +87,8 @@ struct UrdfRenderingInterface
virtual void render(const float viewMat[16], const float projMat[16]) = 0;
///load a texture from file, in png or other popular/supported format
virtual int loadTextureFile(const char* filename) = 0;
//virtual int loadTextureFile(const char* filename) = 0;
virtual int loadTextureFile(const char* filename, struct CommonFileIOInterface* fileIO)=0;
///register a texture using an in-memory pixel buffer of a given width and height
virtual int registerTexture(unsigned char* texels, int width, int height) = 0;

View File

@@ -77,7 +77,8 @@
#include "plugins/tinyRendererPlugin/tinyRendererPlugin.h"
#endif
#ifndef B3_ENABLE_FILEIO_PLUGIN
#ifdef B3_ENABLE_FILEIO_PLUGIN
#include "plugins/fileIOPlugin/fileIOPlugin.h"
#endif//B3_DISABLE_FILEIO_PLUGIN
@@ -9911,7 +9912,7 @@ bool PhysicsServerCommandProcessor::processLoadTextureCommand(const struct Share
int uid = -1;
if (m_data->m_pluginManager.getRenderInterface())
{
uid = m_data->m_pluginManager.getRenderInterface()->loadTextureFile(relativeFileName);
uid = m_data->m_pluginManager.getRenderInterface()->loadTextureFile(relativeFileName, fileIO);
}
if (uid >= 0)
{
@@ -9920,7 +9921,36 @@ bool PhysicsServerCommandProcessor::processLoadTextureCommand(const struct Share
{
int width, height, n;
unsigned char* imageData = stbi_load(relativeFileName, &width, &height, &n, 3);
unsigned char* imageData = 0;
CommonFileIOInterface* fileIO = m_data->m_pluginManager.getFileIOInterface();
if (fileIO)
{
b3AlignedObjectArray<char> buffer;
buffer.reserve(1024);
int fileId = fileIO->fileOpen(relativeFileName,"rb");
if (fileId>=0)
{
int size = fileIO->getFileSize(fileId);
if (size>0)
{
buffer.resize(size);
int actual = fileIO->fileRead(fileId,&buffer[0],size);
if (actual != size)
{
b3Warning("image filesize mismatch!\n");
buffer.resize(0);
}
}
}
if (buffer.size())
{
imageData = stbi_load_from_memory((const unsigned char*)&buffer[0], buffer.size(), &width, &height, &n, 3);
}
} else
{
imageData = stbi_load(relativeFileName, &width, &height, &n, 3);
}
if (imageData)
{

View File

@@ -1317,12 +1317,40 @@ int EGLRendererVisualShapeConverter::registerTexture(unsigned char* texels, int
return m_data->m_textures.size() - 1;
}
int EGLRendererVisualShapeConverter::loadTextureFile(const char* filename)
int EGLRendererVisualShapeConverter::loadTextureFile(const char* filename, struct CommonFileIOInterface* fileIO)
{
B3_PROFILE("loadTextureFile");
int width, height, n;
unsigned char* image = 0;
if (fileIO)
{
b3AlignedObjectArray<char> buffer;
buffer.reserve(1024);
int fileId = fileIO->fileOpen(filename,"rb");
if (fileId>=0)
{
int size = fileIO->getFileSize(fileId);
if (size>0)
{
buffer.resize(size);
int actual = fileIO->fileRead(fileId,&buffer[0],size);
if (actual != size)
{
b3Warning("image filesize mismatch!\n");
buffer.resize(0);
}
}
}
if (buffer.size())
{
image = stbi_load_from_memory((const unsigned char*)&buffer[0], buffer.size(), &width, &height, &n, 3);
}
} else
{
image = stbi_load(filename, &width, &height, &n, 3);
}
if (image && (width >= 0) && (height >= 0))
{
return registerTexture(image, width, height);

View File

@@ -48,7 +48,7 @@ struct EGLRendererVisualShapeConverter : public UrdfRenderingInterface
virtual void render();
virtual void render(const float viewMat[16], const float projMat[16]);
virtual int loadTextureFile(const char* filename);
virtual int loadTextureFile(const char* filename, struct CommonFileIOInterface* fileIO);
virtual int registerTexture(unsigned char* texels, int width, int height);
virtual void setProjectiveTextureMatrices(const float viewMatrix[16], const float projectionMatrix[16]);

View File

@@ -9,247 +9,11 @@
#include "../../../Utils/b3BulletDefaultFileIO.h"
#include "zipFileIO.h"
//#define B3_USE_ZLIB
#ifdef B3_USE_ZLIB
#include "minizip/unzip.h"
struct MyFileIO : public CommonFileIOInterface
{
std::string m_zipfileName;
unzFile m_fileHandles[FILEIO_MAX_FILES];
int m_numFileHandles;
MyFileIO(const char* zipfileName)
:m_zipfileName(zipfileName),
m_numFileHandles(0)
{
for (int i=0;i<FILEIO_MAX_FILES;i++)
{
m_fileHandles[i]=0;
}
}
static bool FileIOPluginFindFile(void* userPtr, const char* orgFileName, char* relativeFileName, int maxRelativeFileNameMaxLen)
{
MyFileIO* fileIo = (MyFileIO*) userPtr;
return fileIo->findFile(orgFileName, relativeFileName, maxRelativeFileNameMaxLen);
}
virtual ~MyFileIO()
{
}
virtual int fileOpen(const char* fileName, const char* mode)
{
//search a free slot
int slot = -1;
for (int i=0;i<FILEIO_MAX_FILES;i++)
{
if (m_fileHandles[i]==0)
{
slot=i;
break;
}
}
if (slot>=0)
{
unzFile zipfile;
unz_global_info m_global_info;
zipfile = unzOpen(m_zipfileName.c_str());
if (zipfile == NULL)
{
printf("%s: not found\n", m_zipfileName.c_str());
slot = -1;
} else
{
int result = 0;
result = unzGetGlobalInfo(zipfile, &m_global_info );
if (result != UNZ_OK)
{
printf("could not read file global info from %s\n", m_zipfileName.c_str());
unzClose(zipfile);
zipfile = 0;
slot = -1;
} else
{
m_fileHandles[slot] = zipfile;
}
}
if (slot >=0)
{
int result = unzLocateFile(zipfile, fileName, 0);
if (result == UNZ_OK)
{
unz_file_info info;
result = unzGetCurrentFileInfo(zipfile, &info, NULL, 0, NULL, 0, NULL, 0);
if (result != UNZ_OK)
{
printf("unzGetCurrentFileInfo() != UNZ_OK (%d)\n", result);
slot=-1;
}
else
{
result = unzOpenCurrentFile(zipfile);
if (result == UNZ_OK)
{
} else
{
slot=-1;
}
}
}
}
}
return slot;
}
virtual int fileRead(int fileHandle, char* destBuffer, int numBytes)
{
int result = -1;
if (fileHandle>=0 && fileHandle < FILEIO_MAX_FILES)
{
unzFile f = m_fileHandles[fileHandle];
if (f)
{
result = unzReadCurrentFile(f, destBuffer,numBytes);
//::fread(destBuffer, 1, numBytes, f);
}
}
return result;
}
virtual int fileWrite(int fileHandle,const char* sourceBuffer, int numBytes)
{
#if 0
if (fileHandle>=0 && fileHandle < FILEIO_MAX_FILES)
{
FILE* f = m_fileHandles[fileHandle];
if (f)
{
return ::fwrite(sourceBuffer, 1, numBytes,m_fileHandles[fileHandle]);
}
}
#endif
return -1;
}
virtual void fileClose(int fileHandle)
{
if (fileHandle>=0 && fileHandle < FILEIO_MAX_FILES)
{
unzFile f = m_fileHandles[fileHandle];
if (f)
{
unzClose(f);
m_fileHandles[fileHandle]=0;
}
}
}
virtual bool findResourcePath(const char* fileName, char* relativeFileName, int relativeFileNameSizeInBytes)
{
return b3ResourcePath::findResourcePath(fileName, relativeFileName, relativeFileNameSizeInBytes, MyFileIO::FileIOPluginFindFile, this);
}
virtual bool findFile(const char* orgFileName, char* relativeFileName, int maxRelativeFileNameMaxLen)
{
int fileHandle = -1;
fileHandle = fileOpen(orgFileName, "rb");
if (fileHandle>=0)
{
//printf("original file found: [%s]\n", orgFileName);
sprintf(relativeFileName, "%s", orgFileName);
fileClose(fileHandle);
return true;
}
//printf("Trying various directories, relative to current working directory\n");
const char* prefix[] = {"./", "./data/", "../data/", "../../data/", "../../../data/", "../../../../data/"};
int numPrefixes = sizeof(prefix) / sizeof(const char*);
int f = 0;
bool fileFound = false;
for (int i = 0; !f && i < numPrefixes; i++)
{
#ifdef _MSC_VER
sprintf_s(relativeFileName, maxRelativeFileNameMaxLen, "%s%s", prefix[i], orgFileName);
#else
sprintf(relativeFileName, "%s%s", prefix[i], orgFileName);
#endif
f = fileOpen(relativeFileName, "rb");
if (f>=0)
{
fileFound = true;
break;
}
}
if (f>=0)
{
fileClose(f);
}
return fileFound;
}
virtual char* readLine(int fileHandle, char* destBuffer, int numBytes)
{
int numRead = 0;
if (fileHandle>=0 && fileHandle < FILEIO_MAX_FILES)
{
unzFile f = m_fileHandles[fileHandle];
if (f)
{
//return ::fgets(destBuffer, numBytes, m_fileHandles[fileHandle]);
char c = 0;
do
{
fileRead(fileHandle,&c,1);
if (c && c!='\n')
{
if (c!=13)
{
destBuffer[numRead++]=c;
} else
{
destBuffer[numRead++]=0;
}
}
} while (c != 0 && c != '\n' && numRead<(numBytes-1));
}
}
if (numRead<numBytes && numRead>0)
{
destBuffer[numRead]=0;
return &destBuffer[0];
}
return 0;
}
virtual int getFileSize(int fileHandle)
{
int size=0;
if (fileHandle>=0 && fileHandle < FILEIO_MAX_FILES)
{
unzFile f = m_fileHandles[fileHandle];
if (f)
{
unz_file_info info;
int result = unzGetCurrentFileInfo(f, &info, NULL, 0, NULL, 0, NULL, 0);
if (result == UNZ_OK)
{
size = info.uncompressed_size;
}
}
}
return size;
}
};
typedef ZipFileIO MyFileIO;
#else
typedef b3BulletDefaultFileIO MyFileIO;
#endif

View File

@@ -0,0 +1,238 @@
#include "minizip/unzip.h"
#define B3_ZIP_FILEIO_MAX_FILES 1024
struct ZipFileIO : public CommonFileIOInterface
{
std::string m_zipfileName;
unzFile m_fileHandles[B3_ZIP_FILEIO_MAX_FILES ];
int m_numFileHandles;
ZipFileIO(const char* zipfileName)
:m_zipfileName(zipfileName),
m_numFileHandles(0)
{
for (int i=0;i<B3_ZIP_FILEIO_MAX_FILES ;i++)
{
m_fileHandles[i]=0;
}
}
static bool FileIOPluginFindFile(void* userPtr, const char* orgFileName, char* relativeFileName, int maxRelativeFileNameMaxLen)
{
ZipFileIO* fileIo = (ZipFileIO*) userPtr;
return fileIo->findFile(orgFileName, relativeFileName, maxRelativeFileNameMaxLen);
}
virtual ~ZipFileIO()
{
}
virtual int fileOpen(const char* fileName, const char* mode)
{
//search a free slot
int slot = -1;
for (int i=0;i<B3_ZIP_FILEIO_MAX_FILES ;i++)
{
if (m_fileHandles[i]==0)
{
slot=i;
break;
}
}
if (slot>=0)
{
unzFile zipfile;
unz_global_info m_global_info;
zipfile = unzOpen(m_zipfileName.c_str());
if (zipfile == NULL)
{
printf("%s: not found\n", m_zipfileName.c_str());
slot = -1;
} else
{
int result = 0;
result = unzGetGlobalInfo(zipfile, &m_global_info );
if (result != UNZ_OK)
{
printf("could not read file global info from %s\n", m_zipfileName.c_str());
unzClose(zipfile);
zipfile = 0;
slot = -1;
} else
{
m_fileHandles[slot] = zipfile;
}
}
if (slot >=0)
{
int result = unzLocateFile(zipfile, fileName, 0);
if (result == UNZ_OK)
{
unz_file_info info;
result = unzGetCurrentFileInfo(zipfile, &info, NULL, 0, NULL, 0, NULL, 0);
if (result != UNZ_OK)
{
printf("unzGetCurrentFileInfo() != UNZ_OK (%d)\n", result);
slot=-1;
}
else
{
result = unzOpenCurrentFile(zipfile);
if (result == UNZ_OK)
{
} else
{
slot=-1;
}
}
}
}
}
return slot;
}
virtual int fileRead(int fileHandle, char* destBuffer, int numBytes)
{
int result = -1;
if (fileHandle>=0 && fileHandle < B3_ZIP_FILEIO_MAX_FILES )
{
unzFile f = m_fileHandles[fileHandle];
if (f)
{
result = unzReadCurrentFile(f, destBuffer,numBytes);
//::fread(destBuffer, 1, numBytes, f);
}
}
return result;
}
virtual int fileWrite(int fileHandle,const char* sourceBuffer, int numBytes)
{
#if 0
if (fileHandle>=0 && fileHandle < B3_ZIP_FILEIO_MAX_FILES )
{
FILE* f = m_fileHandles[fileHandle];
if (f)
{
return ::fwrite(sourceBuffer, 1, numBytes,m_fileHandles[fileHandle]);
}
}
#endif
return -1;
}
virtual void fileClose(int fileHandle)
{
if (fileHandle>=0 && fileHandle < B3_ZIP_FILEIO_MAX_FILES )
{
unzFile f = m_fileHandles[fileHandle];
if (f)
{
unzClose(f);
m_fileHandles[fileHandle]=0;
}
}
}
virtual bool findResourcePath(const char* fileName, char* relativeFileName, int relativeFileNameSizeInBytes)
{
return b3ResourcePath::findResourcePath(fileName, relativeFileName, relativeFileNameSizeInBytes, ZipFileIO::FileIOPluginFindFile, this);
}
virtual bool findFile(const char* orgFileName, char* relativeFileName, int maxRelativeFileNameMaxLen)
{
int fileHandle = -1;
fileHandle = fileOpen(orgFileName, "rb");
if (fileHandle>=0)
{
//printf("original file found: [%s]\n", orgFileName);
sprintf(relativeFileName, "%s", orgFileName);
fileClose(fileHandle);
return true;
}
//printf("Trying various directories, relative to current working directory\n");
const char* prefix[] = {"./", "./data/", "../data/", "../../data/", "../../../data/", "../../../../data/"};
int numPrefixes = sizeof(prefix) / sizeof(const char*);
int f = 0;
bool fileFound = false;
for (int i = 0; !f && i < numPrefixes; i++)
{
#ifdef _MSC_VER
sprintf_s(relativeFileName, maxRelativeFileNameMaxLen, "%s%s", prefix[i], orgFileName);
#else
sprintf(relativeFileName, "%s%s", prefix[i], orgFileName);
#endif
f = fileOpen(relativeFileName, "rb");
if (f>=0)
{
fileFound = true;
break;
}
}
if (f>=0)
{
fileClose(f);
}
return fileFound;
}
virtual char* readLine(int fileHandle, char* destBuffer, int numBytes)
{
int numRead = 0;
if (fileHandle>=0 && fileHandle < B3_ZIP_FILEIO_MAX_FILES )
{
unzFile f = m_fileHandles[fileHandle];
if (f)
{
//return ::fgets(destBuffer, numBytes, m_fileHandles[fileHandle]);
char c = 0;
do
{
fileRead(fileHandle,&c,1);
if (c && c!='\n')
{
if (c!=13)
{
destBuffer[numRead++]=c;
} else
{
destBuffer[numRead++]=0;
}
}
} while (c != 0 && c != '\n' && numRead<(numBytes-1));
}
}
if (numRead<numBytes && numRead>0)
{
destBuffer[numRead]=0;
return &destBuffer[0];
}
return 0;
}
virtual int getFileSize(int fileHandle)
{
int size=0;
if (fileHandle>=0 && fileHandle < B3_ZIP_FILEIO_MAX_FILES )
{
unzFile f = m_fileHandles[fileHandle];
if (f)
{
unz_file_info info;
int result = unzGetCurrentFileInfo(f, &info, NULL, 0, NULL, 0, NULL, 0);
if (result == UNZ_OK)
{
size = info.uncompressed_size;
}
}
}
return size;
}
};

View File

@@ -1170,12 +1170,39 @@ int TinyRendererVisualShapeConverter::registerTexture(unsigned char* texels, int
return m_data->m_textures.size() - 1;
}
int TinyRendererVisualShapeConverter::loadTextureFile(const char* filename)
int TinyRendererVisualShapeConverter::loadTextureFile(const char* filename, struct CommonFileIOInterface* fileIO)
{
B3_PROFILE("loadTextureFile");
int width, height, n;
unsigned char* image = 0;
if (fileIO)
{
b3AlignedObjectArray<char> buffer;
buffer.reserve(1024);
int fileId = fileIO->fileOpen(filename,"rb");
if (fileId>=0)
{
int size = fileIO->getFileSize(fileId);
if (size>0)
{
buffer.resize(size);
int actual = fileIO->fileRead(fileId,&buffer[0],size);
if (actual != size)
{
b3Warning("image filesize mismatch!\n");
buffer.resize(0);
}
}
}
if (buffer.size())
{
image = stbi_load_from_memory((const unsigned char*)&buffer[0], buffer.size(), &width, &height, &n, 3);
}
} else
{
image = stbi_load(filename, &width, &height, &n, 3);
}
if (image && (width >= 0) && (height >= 0))
{
return registerTexture(image, width, height);

View File

@@ -47,7 +47,7 @@ struct TinyRendererVisualShapeConverter : public UrdfRenderingInterface
virtual void render();
virtual void render(const float viewMat[16], const float projMat[16]);
virtual int loadTextureFile(const char* filename);
virtual int loadTextureFile(const char* filename, struct CommonFileIOInterface* fileIO);
virtual int registerTexture(unsigned char* texels, int width, int height);
virtual void syncTransform(int shapeUid, const class btTransform& worldTransform, const class btVector3& localScaling);