expose the changeVisualShape RGBA color for TinyRenderer, OpenGL3 renderer.
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@@ -55,10 +55,10 @@ struct CommonRenderInterface
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virtual void writeSingleInstanceTransformToCPU(const float* position, const float* orientation, int srcIndex)=0;
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virtual void writeSingleInstanceTransformToCPU(const double* position, const double* orientation, int srcIndex)=0;
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virtual void writeSingleInstanceColorToCPU(float* color, int srcIndex)=0;
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virtual void writeSingleInstanceColorToCPU(double* color, int srcIndex)=0;
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virtual void writeSingleInstanceScaleToCPU(float* scale, int srcIndex)=0;
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virtual void writeSingleInstanceScaleToCPU(double* scale, int srcIndex)=0;
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virtual void writeSingleInstanceColorToCPU(const float* color, int srcIndex)=0;
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virtual void writeSingleInstanceColorToCPU(const double* color, int srcIndex)=0;
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virtual void writeSingleInstanceScaleToCPU(const float* scale, int srcIndex)=0;
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virtual void writeSingleInstanceScaleToCPU(const double* scale, int srcIndex)=0;
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virtual int getTotalNumInstances() const = 0;
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