expose the changeVisualShape RGBA color for TinyRenderer, OpenGL3 renderer.

This commit is contained in:
Erwin Coumans
2017-05-13 09:18:36 -07:00
parent 7cb763e4c8
commit f80838e989
14 changed files with 149 additions and 33 deletions

View File

@@ -55,10 +55,10 @@ struct CommonRenderInterface
virtual void writeSingleInstanceTransformToCPU(const float* position, const float* orientation, int srcIndex)=0;
virtual void writeSingleInstanceTransformToCPU(const double* position, const double* orientation, int srcIndex)=0;
virtual void writeSingleInstanceColorToCPU(float* color, int srcIndex)=0;
virtual void writeSingleInstanceColorToCPU(double* color, int srcIndex)=0;
virtual void writeSingleInstanceScaleToCPU(float* scale, int srcIndex)=0;
virtual void writeSingleInstanceScaleToCPU(double* scale, int srcIndex)=0;
virtual void writeSingleInstanceColorToCPU(const float* color, int srcIndex)=0;
virtual void writeSingleInstanceColorToCPU(const double* color, int srcIndex)=0;
virtual void writeSingleInstanceScaleToCPU(const float* scale, int srcIndex)=0;
virtual void writeSingleInstanceScaleToCPU(const double* scale, int srcIndex)=0;
virtual int getTotalNumInstances() const = 0;