expose the changeVisualShape RGBA color for TinyRenderer, OpenGL3 renderer.

This commit is contained in:
Erwin Coumans
2017-05-13 09:18:36 -07:00
parent 7cb763e4c8
commit f80838e989
14 changed files with 149 additions and 33 deletions

View File

@@ -139,18 +139,18 @@ void SimpleOpenGL2Renderer::removeGraphicsInstance(int instanceUid)
m_data->m_graphicsInstancesPool.freeHandle(instanceUid);
}
void SimpleOpenGL2Renderer::writeSingleInstanceColorToCPU(float* color, int srcIndex)
void SimpleOpenGL2Renderer::writeSingleInstanceColorToCPU(const float* color, int srcIndex)
{
}
void SimpleOpenGL2Renderer::writeSingleInstanceColorToCPU(double* color, int srcIndex)
void SimpleOpenGL2Renderer::writeSingleInstanceColorToCPU(const double* color, int srcIndex)
{
}
void SimpleOpenGL2Renderer::writeSingleInstanceScaleToCPU(float* scale, int srcIndex)
void SimpleOpenGL2Renderer::writeSingleInstanceScaleToCPU(const float* scale, int srcIndex)
{
}
void SimpleOpenGL2Renderer::writeSingleInstanceScaleToCPU(double* scale, int srcIndex)
void SimpleOpenGL2Renderer::writeSingleInstanceScaleToCPU(const double* scale, int srcIndex)
{
}