expose the changeVisualShape RGBA color for TinyRenderer, OpenGL3 renderer.
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@@ -245,12 +245,19 @@ struct RequestVisualShapeDataArgs
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int m_startingVisualShapeIndex;
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};
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enum EnumUpdateVisualShapeData
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{
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CMD_UPDATE_VISUAL_SHAPE_TEXTURE=1,
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CMD_UPDATE_VISUAL_SHAPE_RGBA_COLOR=2,
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};
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struct UpdateVisualShapeDataArgs
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{
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int m_bodyUniqueId;
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int m_jointIndex;
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int m_shapeIndex;
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int m_textureUniqueId;
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double m_rgbaColor[4];
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};
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struct LoadTextureArgs
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