first version of 'getVisualShapeData' to get visual shape information to allow external renderer with pybullet and shared memory robotics API
b3InitRequestVisualShapeInformation/b3GetVisualShapeInformation in shared memory API
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@@ -228,7 +228,7 @@ void ImportSDFSetup::initPhysics()
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//todo: move these internal API called inside the 'ConvertURDF2Bullet' call, hidden from the user
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int rootLinkIndex = u2b.getRootLinkIndex();
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b3Printf("urdf root link index = %d\n",rootLinkIndex);
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//b3Printf("urdf root link index = %d\n",rootLinkIndex);
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MyMultiBodyCreator creation(m_guiHelper);
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u2b.getRootTransformInWorld(rootTrans);
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