add btInMemorySerializer (experiments, allows for in-memory deep copy of worlds, bypassing the BulletFileLoader mechanism)
add btCollisionWorldImporter that can load a .bullet file, or use the btInMemorySerializer for deep-copy
This commit is contained in:
@@ -4,8 +4,8 @@ Copyright (c) 2003-2009 Erwin Coumans http://bulletphysics.org
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This software is provided 'as-is', without any express or implied warranty.
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In no event will the authors be held liable for any damages arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it freely,
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it freely,
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subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
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@@ -32,12 +32,12 @@ extern int sBulletDNAlen;
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extern char sBulletDNAstr64[];
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extern int sBulletDNAlen64;
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SIMD_FORCE_INLINE int btStrLen(const char* str)
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SIMD_FORCE_INLINE int btStrLen(const char* str)
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{
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if (!str)
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if (!str)
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return(0);
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int len = 0;
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while (*str != 0)
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{
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str++;
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@@ -85,7 +85,7 @@ public:
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virtual void* getUniquePointer(void*oldPtr) = 0;
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virtual void startSerialization() = 0;
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virtual void finishSerialization() = 0;
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virtual const char* findNameForPointer(const void* ptr) const = 0;
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@@ -149,12 +149,13 @@ struct btBulletSerializedArrays
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btAlignedObjectArray<struct btDynamicsWorldFloatData*> m_dynamicWorldInfoDataFloat;
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btAlignedObjectArray<struct btRigidBodyDoubleData*> m_rigidBodyDataDouble;
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btAlignedObjectArray<struct btRigidBodyFloatData*> m_rigidBodyDataFloat;
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btAlignedObjectArray<struct btCollisionObjectDoubleData*> m_collisionDataDouble;
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btAlignedObjectArray<struct btCollisionObjectFloatData*> m_collisionDataFloat;
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btAlignedObjectArray<struct btCollisionObjectDoubleData*> m_collisionObjectDataDouble;
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btAlignedObjectArray<struct btCollisionObjectFloatData*> m_collisionObjectDataFloat;
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btAlignedObjectArray<struct btTypedConstraintFloatData*> m_constraintDataFloat;
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btAlignedObjectArray<struct btTypedConstraintDoubleData*> m_constraintDataDouble;
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btAlignedObjectArray<struct btTypedConstraintData*> m_constraintData;//for backwards compatibility
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btAlignedObjectArray<struct btSoftBodyFloatData*> m_softBodyFloatData;
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btAlignedObjectArray<struct btSoftBodyDoubleData*> m_softBodyDoubleData;
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};
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@@ -172,9 +173,9 @@ protected:
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btHashMap<btHashInt, int> mStructReverse;
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btHashMap<btHashString,int> mTypeLookup;
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btHashMap<btHashPtr,void*> m_chunkP;
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btHashMap<btHashPtr,const char*> m_nameMap;
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btHashMap<btHashPtr,btPointerUid> m_uniquePointers;
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@@ -190,10 +191,10 @@ protected:
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btAlignedObjectArray<btChunk*> m_chunkPtrs;
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protected:
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virtual void* findPointer(void* oldPtr)
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virtual void* findPointer(void* oldPtr)
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{
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void** ptr = m_chunkP.find(oldPtr);
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if (ptr && *ptr)
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@@ -201,7 +202,7 @@ protected:
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return 0;
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}
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@@ -219,7 +220,7 @@ protected:
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const int* valuePtr = mTypeLookup.find(key);
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if (valuePtr)
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return *valuePtr;
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return -1;
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}
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@@ -231,7 +232,7 @@ protected:
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int littleEndian= 1;
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littleEndian= ((char*)&littleEndian)[0];
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m_dna = btAlignedAlloc(dnalen,16);
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memcpy(m_dna,bdnaOrg,dnalen);
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@@ -259,16 +260,16 @@ protected:
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// Parse names
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if (!littleEndian)
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*intPtr = btSwapEndian(*intPtr);
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dataLen = *intPtr;
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intPtr++;
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cp = (char*)intPtr;
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int i;
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for ( i=0; i<dataLen; i++)
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{
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while (*cp)cp++;
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cp++;
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}
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@@ -286,11 +287,11 @@ protected:
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if (!littleEndian)
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*intPtr = btSwapEndian(*intPtr);
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dataLen = *intPtr;
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intPtr++;
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cp = (char*)intPtr;
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for (i=0; i<dataLen; i++)
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{
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@@ -341,7 +342,7 @@ protected:
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if (!littleEndian)
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*intPtr = btSwapEndian(*intPtr);
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dataLen = *intPtr ;
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dataLen = *intPtr ;
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intPtr++;
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@@ -349,7 +350,7 @@ protected:
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for (i=0; i<dataLen; i++)
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{
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mStructs.push_back (shtPtr);
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if (!littleEndian)
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{
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shtPtr[0]= btSwapEndian(shtPtr[0]);
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@@ -379,10 +380,10 @@ protected:
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}
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}
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public:
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public:
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btDefaultSerializer(int totalSize=0)
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:m_totalSize(totalSize),
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@@ -392,7 +393,7 @@ public:
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m_serializationFlags(0)
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{
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m_buffer = m_totalSize?(unsigned char*)btAlignedAlloc(totalSize,16):0;
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const bool VOID_IS_8 = ((sizeof(void*)==8));
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#ifdef BT_INTERNAL_UPDATE_SERIALIZATION_STRUCTURES
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@@ -411,7 +412,7 @@ public:
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btAssert(0);
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#endif
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}
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#else //BT_INTERNAL_UPDATE_SERIALIZATION_STRUCTURES
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if (VOID_IS_8)
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{
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@@ -421,10 +422,10 @@ public:
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initDNA((const char*)sBulletDNAstr,sBulletDNAlen);
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}
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#endif //BT_INTERNAL_UPDATE_SERIALIZATION_STRUCTURES
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}
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virtual ~btDefaultSerializer()
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virtual ~btDefaultSerializer()
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{
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if (m_buffer)
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btAlignedFree(m_buffer);
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@@ -434,14 +435,14 @@ public:
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void writeHeader(unsigned char* buffer) const
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{
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#ifdef BT_USE_DOUBLE_PRECISION
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memcpy(buffer, "BULLETd", 7);
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#else
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memcpy(buffer, "BULLETf", 7);
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#endif //BT_USE_DOUBLE_PRECISION
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int littleEndian= 1;
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littleEndian= ((char*)&littleEndian)[0];
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@@ -455,7 +456,7 @@ public:
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if (littleEndian)
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{
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buffer[8]='v';
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buffer[8]='v';
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} else
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{
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buffer[8]='V';
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@@ -476,7 +477,7 @@ public:
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unsigned char* buffer = internalAlloc(BT_HEADER_LENGTH);
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writeHeader(buffer);
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}
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}
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virtual void finishSerialization()
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@@ -529,7 +530,7 @@ public:
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return uptr->m_ptr;
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}
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m_uniqueIdGenerator++;
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btPointerUid uid;
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uid.m_uniqueIds[0] = m_uniqueIdGenerator;
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uid.m_uniqueIds[1] = m_uniqueIdGenerator;
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@@ -556,17 +557,17 @@ public:
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}
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chunk->m_dna_nr = getReverseType(structType);
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chunk->m_chunkCode = chunkCode;
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void* uniquePtr = getUniquePointer(oldPtr);
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m_chunkP.insert(oldPtr,uniquePtr);//chunk->m_oldPtr);
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chunk->m_oldPtr = uniquePtr;//oldPtr;
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}
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virtual unsigned char* internalAlloc(size_t size)
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{
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unsigned char* ptr = 0;
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@@ -584,7 +585,7 @@ public:
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return ptr;
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}
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virtual btChunk* allocate(size_t size, int numElements)
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{
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@@ -592,15 +593,15 @@ public:
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unsigned char* ptr = internalAlloc(int(size)*numElements+sizeof(btChunk));
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unsigned char* data = ptr + sizeof(btChunk);
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btChunk* chunk = (btChunk*)ptr;
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chunk->m_chunkCode = 0;
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chunk->m_oldPtr = data;
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chunk->m_length = int(size)*numElements;
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chunk->m_number = numElements;
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m_chunkPtrs.push_back(chunk);
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return chunk;
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}
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@@ -668,6 +669,180 @@ public:
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}
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};
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///In general it is best to use btDefaultSerializer,
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///in particular when writing the data to disk or sending it over the network.
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///The btInMemorySerializer is experimental and only suitable in a few cases.
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///The btInMemorySerializer takes a shortcut and can be useful to create a deep-copy
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///of objects. There will be a demo on how to use the btInMemorySerializer.
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struct btInMemorySerializer : public btDefaultSerializer
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{
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btHashMap<btHashPtr,btChunk*> m_uid2ChunkPtr;
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btHashMap<btHashPtr,void*> m_orgPtr2UniqueDataPtr;
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btHashMap<btHashString,const void*> m_names2Ptr;
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btHashMap<btHashPtr,void*> m_skipPointers;
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btBulletSerializedArrays m_arrays;
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virtual void startSerialization()
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{
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m_uid2ChunkPtr.clear();
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//todo: m_arrays.clear();
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btDefaultSerializer::startSerialization();
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}
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btChunk* findChunkFromUniquePointer(void* uniquePointer)
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{
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btChunk** chkPtr = m_uid2ChunkPtr[uniquePointer];
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if (chkPtr)
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{
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return *chkPtr;
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}
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return 0;
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}
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virtual void registerNameForPointer(const void* ptr, const char* name)
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{
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btDefaultSerializer::registerNameForPointer(ptr,name);
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m_names2Ptr.insert(name,ptr);
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}
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virtual void finishSerialization()
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{
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}
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virtual void* getUniquePointer(void*oldPtr)
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{
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if (oldPtr==0)
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return 0;
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// void* uniquePtr = getUniquePointer(oldPtr);
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btChunk* chunk = findChunkFromUniquePointer(oldPtr);
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if (chunk)
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{
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return chunk->m_oldPtr;
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} else
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{
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const char* n = (const char*) oldPtr;
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const void** ptr = m_names2Ptr[n];
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if (ptr)
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{
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return oldPtr;
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} else
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{
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void** ptr2 = m_skipPointers[oldPtr];
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if (ptr2)
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{
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return 0;
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} else
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{
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//If this assert hit, serialization happened in the wrong order
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// 'getUniquePointer'
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btAssert(0);
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}
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}
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return 0;
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}
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return oldPtr;
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}
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virtual void finalizeChunk(btChunk* chunk, const char* structType, int chunkCode,void* oldPtr)
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{
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if (!(m_serializationFlags&BT_SERIALIZE_NO_DUPLICATE_ASSERT))
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{
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btAssert(!findPointer(oldPtr));
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}
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chunk->m_dna_nr = getReverseType(structType);
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chunk->m_chunkCode = chunkCode;
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//void* uniquePtr = getUniquePointer(oldPtr);
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m_chunkP.insert(oldPtr,oldPtr);//chunk->m_oldPtr);
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// chunk->m_oldPtr = uniquePtr;//oldPtr;
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void* uid = findPointer(oldPtr);
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m_uid2ChunkPtr.insert(uid,chunk);
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switch (chunk->m_chunkCode)
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{
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case BT_SOFTBODY_CODE:
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{
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#ifdef BT_USE_DOUBLE_PRECISION
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m_arrays.m_softBodyDoubleData.push_back((btSoftBodyDoubleData*) chunk->m_oldPtr);
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#else
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m_arrays.m_softBodyFloatData.push_back((btSoftBodyFloatData*) chunk->m_oldPtr);
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#endif
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break;
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}
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case BT_COLLISIONOBJECT_CODE:
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{
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#ifdef BT_USE_DOUBLE_PRECISION
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m_arrays.m_collisionObjectDataDouble.push_back((btCollisionObjectDoubleData*)chunk->m_oldPtr);
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#else//BT_USE_DOUBLE_PRECISION
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m_arrays.m_collisionObjectDataFloat.push_back((btCollisionObjectFloatData*)chunk->m_oldPtr);
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#endif //BT_USE_DOUBLE_PRECISION
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break;
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}
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case BT_RIGIDBODY_CODE:
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{
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#ifdef BT_USE_DOUBLE_PRECISION
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m_arrays.m_rigidBodyDataDouble.push_back((btRigidBodyDoubleData*)chunk->m_oldPtr);
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#else
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m_arrays.m_rigidBodyDataFloat.push_back((btRigidBodyFloatData*)chunk->m_oldPtr);
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#endif//BT_USE_DOUBLE_PRECISION
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break;
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};
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case BT_CONSTRAINT_CODE:
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{
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#ifdef BT_USE_DOUBLE_PRECISION
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m_arrays.m_constraintDataDouble.push_back(btTypedConstraintDoubleData*)chunk->m_oldPtr);
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#else
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m_arrays.m_constraintDataFloat.push_back((btTypedConstraintFloatData*)chunk->m_oldPtr);
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#endif
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break;
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}
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case BT_QUANTIZED_BVH_CODE:
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{
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#ifdef BT_USE_DOUBLE_PRECISION
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m_arrays.m_bvhsFloat.push_back((btQuantizedBvhDoubleData*) chunk->m_oldPtr);
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#else
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m_arrays.m_bvhsFloat.push_back((btQuantizedBvhFloatData*) chunk->m_oldPtr);
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#endif
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break;
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}
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case BT_SHAPE_CODE:
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{
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btCollisionShapeData* shapeData = (btCollisionShapeData*) chunk->m_oldPtr;
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m_arrays.m_colShapeData.push_back(shapeData);
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break;
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}
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case BT_TRIANLGE_INFO_MAP:
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case BT_ARRAY_CODE:
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case BT_SBMATERIAL_CODE:
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case BT_SBNODE_CODE:
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case BT_DYNAMICSWORLD_CODE:
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case BT_DNA_CODE:
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{
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break;
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}
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default:
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{
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}
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};
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}
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int getNumChunks() const
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{
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return m_uid2ChunkPtr.size();
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}
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const btChunk* getChunk(int chunkIndex) const
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{
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return *m_uid2ChunkPtr.getAtIndex(chunkIndex);
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}
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};
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#endif //BT_SERIALIZER_H
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Reference in New Issue
Block a user