add btInMemorySerializer (experiments, allows for in-memory deep copy of worlds, bypassing the BulletFileLoader mechanism)

add btCollisionWorldImporter that can load a .bullet file, or use the btInMemorySerializer for deep-copy
This commit is contained in:
Erwin Coumans
2014-09-16 19:18:10 -07:00
parent f395a5d031
commit f9eb7c68c5
4 changed files with 1558 additions and 44 deletions

View File

@@ -4,8 +4,8 @@ Copyright (c) 2003-2009 Erwin Coumans http://bulletphysics.org
This software is provided 'as-is', without any express or implied warranty.
In no event will the authors be held liable for any damages arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it freely,
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it freely,
subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
@@ -32,12 +32,12 @@ extern int sBulletDNAlen;
extern char sBulletDNAstr64[];
extern int sBulletDNAlen64;
SIMD_FORCE_INLINE int btStrLen(const char* str)
SIMD_FORCE_INLINE int btStrLen(const char* str)
{
if (!str)
if (!str)
return(0);
int len = 0;
while (*str != 0)
{
str++;
@@ -85,7 +85,7 @@ public:
virtual void* getUniquePointer(void*oldPtr) = 0;
virtual void startSerialization() = 0;
virtual void finishSerialization() = 0;
virtual const char* findNameForPointer(const void* ptr) const = 0;
@@ -149,12 +149,13 @@ struct btBulletSerializedArrays
btAlignedObjectArray<struct btDynamicsWorldFloatData*> m_dynamicWorldInfoDataFloat;
btAlignedObjectArray<struct btRigidBodyDoubleData*> m_rigidBodyDataDouble;
btAlignedObjectArray<struct btRigidBodyFloatData*> m_rigidBodyDataFloat;
btAlignedObjectArray<struct btCollisionObjectDoubleData*> m_collisionDataDouble;
btAlignedObjectArray<struct btCollisionObjectFloatData*> m_collisionDataFloat;
btAlignedObjectArray<struct btCollisionObjectDoubleData*> m_collisionObjectDataDouble;
btAlignedObjectArray<struct btCollisionObjectFloatData*> m_collisionObjectDataFloat;
btAlignedObjectArray<struct btTypedConstraintFloatData*> m_constraintDataFloat;
btAlignedObjectArray<struct btTypedConstraintDoubleData*> m_constraintDataDouble;
btAlignedObjectArray<struct btTypedConstraintData*> m_constraintData;//for backwards compatibility
btAlignedObjectArray<struct btSoftBodyFloatData*> m_softBodyFloatData;
btAlignedObjectArray<struct btSoftBodyDoubleData*> m_softBodyDoubleData;
};
@@ -172,9 +173,9 @@ protected:
btHashMap<btHashInt, int> mStructReverse;
btHashMap<btHashString,int> mTypeLookup;
btHashMap<btHashPtr,void*> m_chunkP;
btHashMap<btHashPtr,const char*> m_nameMap;
btHashMap<btHashPtr,btPointerUid> m_uniquePointers;
@@ -190,10 +191,10 @@ protected:
btAlignedObjectArray<btChunk*> m_chunkPtrs;
protected:
virtual void* findPointer(void* oldPtr)
virtual void* findPointer(void* oldPtr)
{
void** ptr = m_chunkP.find(oldPtr);
if (ptr && *ptr)
@@ -201,7 +202,7 @@ protected:
return 0;
}
@@ -219,7 +220,7 @@ protected:
const int* valuePtr = mTypeLookup.find(key);
if (valuePtr)
return *valuePtr;
return -1;
}
@@ -231,7 +232,7 @@ protected:
int littleEndian= 1;
littleEndian= ((char*)&littleEndian)[0];
m_dna = btAlignedAlloc(dnalen,16);
memcpy(m_dna,bdnaOrg,dnalen);
@@ -259,16 +260,16 @@ protected:
// Parse names
if (!littleEndian)
*intPtr = btSwapEndian(*intPtr);
dataLen = *intPtr;
intPtr++;
cp = (char*)intPtr;
int i;
for ( i=0; i<dataLen; i++)
{
while (*cp)cp++;
cp++;
}
@@ -286,11 +287,11 @@ protected:
if (!littleEndian)
*intPtr = btSwapEndian(*intPtr);
dataLen = *intPtr;
intPtr++;
cp = (char*)intPtr;
for (i=0; i<dataLen; i++)
{
@@ -341,7 +342,7 @@ protected:
if (!littleEndian)
*intPtr = btSwapEndian(*intPtr);
dataLen = *intPtr ;
dataLen = *intPtr ;
intPtr++;
@@ -349,7 +350,7 @@ protected:
for (i=0; i<dataLen; i++)
{
mStructs.push_back (shtPtr);
if (!littleEndian)
{
shtPtr[0]= btSwapEndian(shtPtr[0]);
@@ -379,10 +380,10 @@ protected:
}
}
public:
public:
btDefaultSerializer(int totalSize=0)
:m_totalSize(totalSize),
@@ -392,7 +393,7 @@ public:
m_serializationFlags(0)
{
m_buffer = m_totalSize?(unsigned char*)btAlignedAlloc(totalSize,16):0;
const bool VOID_IS_8 = ((sizeof(void*)==8));
#ifdef BT_INTERNAL_UPDATE_SERIALIZATION_STRUCTURES
@@ -411,7 +412,7 @@ public:
btAssert(0);
#endif
}
#else //BT_INTERNAL_UPDATE_SERIALIZATION_STRUCTURES
if (VOID_IS_8)
{
@@ -421,10 +422,10 @@ public:
initDNA((const char*)sBulletDNAstr,sBulletDNAlen);
}
#endif //BT_INTERNAL_UPDATE_SERIALIZATION_STRUCTURES
}
virtual ~btDefaultSerializer()
virtual ~btDefaultSerializer()
{
if (m_buffer)
btAlignedFree(m_buffer);
@@ -434,14 +435,14 @@ public:
void writeHeader(unsigned char* buffer) const
{
#ifdef BT_USE_DOUBLE_PRECISION
memcpy(buffer, "BULLETd", 7);
#else
memcpy(buffer, "BULLETf", 7);
#endif //BT_USE_DOUBLE_PRECISION
int littleEndian= 1;
littleEndian= ((char*)&littleEndian)[0];
@@ -455,7 +456,7 @@ public:
if (littleEndian)
{
buffer[8]='v';
buffer[8]='v';
} else
{
buffer[8]='V';
@@ -476,7 +477,7 @@ public:
unsigned char* buffer = internalAlloc(BT_HEADER_LENGTH);
writeHeader(buffer);
}
}
virtual void finishSerialization()
@@ -529,7 +530,7 @@ public:
return uptr->m_ptr;
}
m_uniqueIdGenerator++;
btPointerUid uid;
uid.m_uniqueIds[0] = m_uniqueIdGenerator;
uid.m_uniqueIds[1] = m_uniqueIdGenerator;
@@ -556,17 +557,17 @@ public:
}
chunk->m_dna_nr = getReverseType(structType);
chunk->m_chunkCode = chunkCode;
void* uniquePtr = getUniquePointer(oldPtr);
m_chunkP.insert(oldPtr,uniquePtr);//chunk->m_oldPtr);
chunk->m_oldPtr = uniquePtr;//oldPtr;
}
virtual unsigned char* internalAlloc(size_t size)
{
unsigned char* ptr = 0;
@@ -584,7 +585,7 @@ public:
return ptr;
}
virtual btChunk* allocate(size_t size, int numElements)
{
@@ -592,15 +593,15 @@ public:
unsigned char* ptr = internalAlloc(int(size)*numElements+sizeof(btChunk));
unsigned char* data = ptr + sizeof(btChunk);
btChunk* chunk = (btChunk*)ptr;
chunk->m_chunkCode = 0;
chunk->m_oldPtr = data;
chunk->m_length = int(size)*numElements;
chunk->m_number = numElements;
m_chunkPtrs.push_back(chunk);
return chunk;
}
@@ -668,6 +669,180 @@ public:
}
};
///In general it is best to use btDefaultSerializer,
///in particular when writing the data to disk or sending it over the network.
///The btInMemorySerializer is experimental and only suitable in a few cases.
///The btInMemorySerializer takes a shortcut and can be useful to create a deep-copy
///of objects. There will be a demo on how to use the btInMemorySerializer.
struct btInMemorySerializer : public btDefaultSerializer
{
btHashMap<btHashPtr,btChunk*> m_uid2ChunkPtr;
btHashMap<btHashPtr,void*> m_orgPtr2UniqueDataPtr;
btHashMap<btHashString,const void*> m_names2Ptr;
btHashMap<btHashPtr,void*> m_skipPointers;
btBulletSerializedArrays m_arrays;
virtual void startSerialization()
{
m_uid2ChunkPtr.clear();
//todo: m_arrays.clear();
btDefaultSerializer::startSerialization();
}
btChunk* findChunkFromUniquePointer(void* uniquePointer)
{
btChunk** chkPtr = m_uid2ChunkPtr[uniquePointer];
if (chkPtr)
{
return *chkPtr;
}
return 0;
}
virtual void registerNameForPointer(const void* ptr, const char* name)
{
btDefaultSerializer::registerNameForPointer(ptr,name);
m_names2Ptr.insert(name,ptr);
}
virtual void finishSerialization()
{
}
virtual void* getUniquePointer(void*oldPtr)
{
if (oldPtr==0)
return 0;
// void* uniquePtr = getUniquePointer(oldPtr);
btChunk* chunk = findChunkFromUniquePointer(oldPtr);
if (chunk)
{
return chunk->m_oldPtr;
} else
{
const char* n = (const char*) oldPtr;
const void** ptr = m_names2Ptr[n];
if (ptr)
{
return oldPtr;
} else
{
void** ptr2 = m_skipPointers[oldPtr];
if (ptr2)
{
return 0;
} else
{
//If this assert hit, serialization happened in the wrong order
// 'getUniquePointer'
btAssert(0);
}
}
return 0;
}
return oldPtr;
}
virtual void finalizeChunk(btChunk* chunk, const char* structType, int chunkCode,void* oldPtr)
{
if (!(m_serializationFlags&BT_SERIALIZE_NO_DUPLICATE_ASSERT))
{
btAssert(!findPointer(oldPtr));
}
chunk->m_dna_nr = getReverseType(structType);
chunk->m_chunkCode = chunkCode;
//void* uniquePtr = getUniquePointer(oldPtr);
m_chunkP.insert(oldPtr,oldPtr);//chunk->m_oldPtr);
// chunk->m_oldPtr = uniquePtr;//oldPtr;
void* uid = findPointer(oldPtr);
m_uid2ChunkPtr.insert(uid,chunk);
switch (chunk->m_chunkCode)
{
case BT_SOFTBODY_CODE:
{
#ifdef BT_USE_DOUBLE_PRECISION
m_arrays.m_softBodyDoubleData.push_back((btSoftBodyDoubleData*) chunk->m_oldPtr);
#else
m_arrays.m_softBodyFloatData.push_back((btSoftBodyFloatData*) chunk->m_oldPtr);
#endif
break;
}
case BT_COLLISIONOBJECT_CODE:
{
#ifdef BT_USE_DOUBLE_PRECISION
m_arrays.m_collisionObjectDataDouble.push_back((btCollisionObjectDoubleData*)chunk->m_oldPtr);
#else//BT_USE_DOUBLE_PRECISION
m_arrays.m_collisionObjectDataFloat.push_back((btCollisionObjectFloatData*)chunk->m_oldPtr);
#endif //BT_USE_DOUBLE_PRECISION
break;
}
case BT_RIGIDBODY_CODE:
{
#ifdef BT_USE_DOUBLE_PRECISION
m_arrays.m_rigidBodyDataDouble.push_back((btRigidBodyDoubleData*)chunk->m_oldPtr);
#else
m_arrays.m_rigidBodyDataFloat.push_back((btRigidBodyFloatData*)chunk->m_oldPtr);
#endif//BT_USE_DOUBLE_PRECISION
break;
};
case BT_CONSTRAINT_CODE:
{
#ifdef BT_USE_DOUBLE_PRECISION
m_arrays.m_constraintDataDouble.push_back(btTypedConstraintDoubleData*)chunk->m_oldPtr);
#else
m_arrays.m_constraintDataFloat.push_back((btTypedConstraintFloatData*)chunk->m_oldPtr);
#endif
break;
}
case BT_QUANTIZED_BVH_CODE:
{
#ifdef BT_USE_DOUBLE_PRECISION
m_arrays.m_bvhsFloat.push_back((btQuantizedBvhDoubleData*) chunk->m_oldPtr);
#else
m_arrays.m_bvhsFloat.push_back((btQuantizedBvhFloatData*) chunk->m_oldPtr);
#endif
break;
}
case BT_SHAPE_CODE:
{
btCollisionShapeData* shapeData = (btCollisionShapeData*) chunk->m_oldPtr;
m_arrays.m_colShapeData.push_back(shapeData);
break;
}
case BT_TRIANLGE_INFO_MAP:
case BT_ARRAY_CODE:
case BT_SBMATERIAL_CODE:
case BT_SBNODE_CODE:
case BT_DYNAMICSWORLD_CODE:
case BT_DNA_CODE:
{
break;
}
default:
{
}
};
}
int getNumChunks() const
{
return m_uid2ChunkPtr.size();
}
const btChunk* getChunk(int chunkIndex) const
{
return *m_uid2ChunkPtr.getAtIndex(chunkIndex);
}
};
#endif //BT_SERIALIZER_H