example for fileIOPlugin.py loading SDF and its assets from a single zipfile,
also show how to disable file caching (used in the fileIOPlugin)
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@@ -22,7 +22,7 @@ struct CommonFileIOInterface
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virtual bool findResourcePath(const char* fileName, char* resourcePathOut, int resourcePathMaxNumBytes)=0;
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virtual char* readLine(int fileHandle, char* destBuffer, int numBytes)=0;
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virtual int getFileSize(int fileHandle)=0;
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virtual void enableFileCaching(bool enable) = 0;
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};
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#endif //COMMON_FILE_IO_INTERFACE_H
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