Exposed another glut method (the demos really require cleanup soon!)
First steps for a raycast-vehicle demo (far from finished)
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@@ -851,6 +851,13 @@ void clientKeyboard(unsigned char key, int x, int y)
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defaultKeyboard(key, x, y);
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}
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void clientSpecialKeyboard(int key, int x, int y)
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{
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defaultSpecialKeyboard(key,x,y);
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}
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int gPickingConstraintId = 0;
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SimdVector3 gOldPickingPos;
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float gOldPickingDist = 0.f;
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