bt -> b3 rename
add docs
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@@ -18,7 +18,7 @@ bool keepStaticObjects = false;
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//#include "LinearMath/btQuickprof.h"
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#include "BulletCommon/btQuaternion.h"
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#include "BulletCommon/btMatrix3x3.h"
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//#include "../opencl/gpu_rigidbody_pipeline/btConvexUtility.h"
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//#include "../opencl/gpu_rigidbody_pipeline/b3ConvexUtility.h"
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#include "ShapeData.h"
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///work-in-progress
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///This ReadBulletSample is kept as simple as possible without dependencies to the Bullet SDK.
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