Several changes to sync Bullet trunk with PlayStation 3 spubullet version
Still needs some cross-platform fixes
This commit is contained in:
@@ -29,9 +29,12 @@ subject to the following restrictions:
|
||||
#include "Taru.mdl"
|
||||
#include "landscape.mdl"
|
||||
#include "BulletCollision/BroadphaseCollision/btDbvtBroadphase.h"
|
||||
#ifdef USE_PARALLEL_DISPATCHER_BENCHMARK
|
||||
#include "BulletMultiThreaded/SpuGatheringCollisionDispatcher.h"
|
||||
#include "BulletMultiThreaded/SequentialThreadSupport.h"
|
||||
#include "BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuGatheringCollisionTask.h"
|
||||
#endif
|
||||
|
||||
#include "BulletCollision/CollisionDispatch/btSimulationIslandManager.h"
|
||||
|
||||
|
||||
|
||||
Reference in New Issue
Block a user