Several changes to sync Bullet trunk with PlayStation 3 spubullet version
Still needs some cross-platform fixes
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@@ -59,12 +59,12 @@ ATTRIBUTE_ALIGNED64 (struct) btSolverConstraint
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union
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{
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btRigidBody* m_solverBodyA;
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btScalar m_unusedPadding2;
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btScalar m_companionIdA;
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};
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union
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{
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btRigidBody* m_solverBodyB;
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btScalar m_unusedPadding3;
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btScalar m_companionIdB;
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};
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union
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