Several changes to sync Bullet trunk with PlayStation 3 spubullet version
Still needs some cross-platform fixes
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@@ -1,8 +1,4 @@
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if (CMAKE_SIZEOF_VOID_P MATCHES "8")
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SUBDIRS( BulletSoftBody BulletCollision BulletDynamics LinearMath )
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else (CMAKE_SIZEOF_VOID_P MATCHES "8")
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SUBDIRS( BulletMultiThreaded BulletSoftBody BulletCollision BulletDynamics LinearMath )
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endif (CMAKE_SIZEOF_VOID_P MATCHES "8")
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IF(INSTALL_LIBS)
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#INSTALL of other files requires CMake 2.6
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