add btAdjustInternalEdgeContacts options for BT_TRIANGLE_CONVEX_BACKFACE_MODE (defaults to front facing) and BT_TRIANGLE_CONCAVE_SINGLE_SIDED

This commit is contained in:
erwin.coumans
2010-01-30 10:21:40 +00:00
parent 01b66a6799
commit fbc4089e3f
3 changed files with 56 additions and 30 deletions

View File

@@ -63,6 +63,11 @@ struct btTriangleInfoMap : public btInternalTriangleInfoMap
}
};
enum btInternalEdgeAdjustFlags
{
BT_TRIANGLE_CONVEX_BACKFACE_MODE = 1,
BT_TRIANGLE_CONCAVE_SINGLE_SIDED = 2
};
///Call btGenerateInternalEdgeInfo to create triangle info, store in the shape 'userInfo'
@@ -71,7 +76,7 @@ void btGenerateInternalEdgeInfo (btBvhTriangleMeshShape*trimeshShape, btTriangle
///Call the btFixMeshNormal to adjust the collision normal, using the triangle info map (generated using btGenerateInternalEdgeInfo)
///If this info map is missing, or the triangle is not store in this map, nothing will be done
void btAdjustInternalEdgeContacts(btManifoldPoint& cp, const btCollisionObject* trimeshColObj0,const btCollisionObject* otherColObj1, int partId0, int index0);
void btAdjustInternalEdgeContacts(btManifoldPoint& cp, const btCollisionObject* trimeshColObj0,const btCollisionObject* otherColObj1, int partId0, int index0, int normalAdjustFlags = 0);
///Enable the BT_INTERNAL_EDGE_DEBUG_DRAW define and call btSetDebugDrawer, to get visual info to see if the internal edge utility works properly.
///If the utility doesn't work properly, you might have to adjust the threshold values in btTriangleInfoMap