fix the issue that compound objects's child does not get rotated in the material space in interpolationWorldTransform
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@@ -27,13 +27,19 @@ public:
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const btCollisionShape* m_shape;
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const btCollisionObject* m_collisionObject;
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const btTransform& m_worldTransform;
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const btTransform* m_preTransform;
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int m_partId;
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int m_index;
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btCollisionObjectWrapper(const btCollisionObjectWrapper* parent, const btCollisionShape* shape, const btCollisionObject* collisionObject, const btTransform& worldTransform, int partId, int index)
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: m_parent(parent), m_shape(shape), m_collisionObject(collisionObject), m_worldTransform(worldTransform), m_partId(partId), m_index(index)
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: m_parent(parent), m_shape(shape), m_collisionObject(collisionObject), m_worldTransform(worldTransform), m_preTransform(NULL), m_partId(partId), m_index(index)
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{
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}
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btCollisionObjectWrapper(const btCollisionObjectWrapper* parent, const btCollisionShape* shape, const btCollisionObject* collisionObject, const btTransform& worldTransform, const btTransform& preTransform, int partId, int index)
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: m_parent(parent), m_shape(shape), m_collisionObject(collisionObject), m_worldTransform(worldTransform), m_preTransform(&preTransform), m_partId(partId), m_index(index)
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{
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}
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SIMD_FORCE_INLINE const btTransform& getWorldTransform() const { return m_worldTransform; }
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SIMD_FORCE_INLINE const btCollisionObject* getCollisionObject() const { return m_collisionObject; }
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@@ -139,7 +139,7 @@ public:
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if (TestAabbAgainstAabb2(aabbMin0, aabbMax0, aabbMin1, aabbMax1))
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{
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btCollisionObjectWrapper compoundWrap(this->m_compoundColObjWrap, childShape, m_compoundColObjWrap->getCollisionObject(), newChildWorldTrans, -1, index);
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btCollisionObjectWrapper compoundWrap(this->m_compoundColObjWrap, childShape, m_compoundColObjWrap->getCollisionObject(), newChildWorldTrans, childTrans, -1, index);
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btCollisionAlgorithm* algo = 0;
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bool allocatedAlgorithm = false;
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