updated demos to show debug display with new AllBulletDemos (AllInOne),
added btDynamicsWorld::getWorldType
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@@ -66,6 +66,8 @@ GLDebugDrawer debugDrawer;
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void ConvexDecompositionDemo::initPhysics(const char* filename)
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{
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setCameraDistance(26.f);
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ConvexDecomposition::WavefrontObj wo;
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tcount = wo.loadObj(filename);
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