From fd2cc88db82d1eac529a3ba6ea56f5a0cf96d2b8 Mon Sep 17 00:00:00 2001 From: "erwin.coumans" Date: Thu, 5 Feb 2009 06:25:09 +0000 Subject: [PATCH] contact point perturbation is work-in-progress, so disable until fully functional and tested. --- .../CollisionDispatch/btConvexConvexAlgorithm.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/BulletCollision/CollisionDispatch/btConvexConvexAlgorithm.cpp b/src/BulletCollision/CollisionDispatch/btConvexConvexAlgorithm.cpp index a149c6fe9..247bceb74 100644 --- a/src/BulletCollision/CollisionDispatch/btConvexConvexAlgorithm.cpp +++ b/src/BulletCollision/CollisionDispatch/btConvexConvexAlgorithm.cpp @@ -188,7 +188,8 @@ void btConvexConvexAlgorithm ::processCollision (btCollisionObject* body0,btColl //now perform 'm_numPerturbationIterations' collision queries with the perturbated collision objects //perform perturbation when more then 'm_minimumPointsPerturbationThreshold' points - if (resultOut->getPersistentManifold()->getNumContacts() < m_minimumPointsPerturbationThreshold) + //perturbation is work-in-progress, disable until fully finished and tested + if (0)//resultOut->getPersistentManifold()->getNumContacts() < m_minimumPointsPerturbationThreshold) { int i;