Improved DbvtBroadphase performance for sleeping world (when no bodies are moving).
Improved DbvtBroadphase velocity prediction.
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@@ -23,10 +23,11 @@ subject to the following restrictions:
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// Compile time config
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//
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#define DBVT_BP_PROFILE 0
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#define DBVT_BP_SORTPAIRS 1
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#define DBVT_BP_ENABLE_BENCHMARK 0
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#define DBVT_BP_MARGIN (btScalar)0.05
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#define DBVT_BP_PROFILE 0
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#define DBVT_BP_SORTPAIRS 1
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#define DBVT_BP_PREVENTFALSEUPDATE 0
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#define DBVT_BP_ENABLE_BENCHMARK 0
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#define DBVT_BP_MARGIN (btScalar)0.05
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#if DBVT_BP_PROFILE
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#define DBVT_BP_PROFILING_RATE 256
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@@ -68,12 +69,13 @@ enum {
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btDbvt m_sets[2]; // Dbvt sets
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btDbvtProxy* m_stageRoots[STAGECOUNT+1]; // Stages list
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btOverlappingPairCache* m_paircache; // Pair cache
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btScalar m_predictedframes; // Frames predicted
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btScalar m_prediction; // Velocity prediction
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int m_stageCurrent; // Current stage
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int m_fupdates; // % of fixed updates per frame
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int m_dupdates; // % of dynamic updates per frame
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int m_cupdates; // % of cleanup updates per frame
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int m_newpairs; // Number of pairs created
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int m_fixedleft; // Fixed optimization left
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unsigned m_updates_call; // Number of updates call
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unsigned m_updates_done; // Number of updates done
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btScalar m_updates_ratio; // m_updates_done/m_updates_call
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@@ -82,6 +84,7 @@ int m_cid; // Cleanup index
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int m_gid; // Gen id
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bool m_releasepaircache; // Release pair cache on delete
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bool m_deferedcollide; // Defere dynamic/static collision to collide call
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bool m_needcleanup; // Need to run cleanup?
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bool m_initialize; // Initialization
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#if DBVT_BP_PROFILE
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btClock m_clock;
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