Made the move from sourceforge to googlecode (no svn sync any longer)
Fixed BulletColladaConverter load/save Removed btTypedUserInfo Added btHashMap Fixed btCapsuleShape
This commit is contained in:
@@ -20,20 +20,86 @@ subject to the following restrictions:
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#include "LinearMath/btTransform.h"
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#include "LinearMath/btVector3.h"
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#include "LinearMath/btAlignedObjectArray.h"
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#include "LinearMath/btHashMap.h"
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class btCollisionShape;
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class btRigidBody;
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class btTypedConstraint;
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class btDynamicsWorld;
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class ConstraintInput;
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class btRigidBodyColladaInfo;
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class btRigidBodyColladaInfo
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{
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public:
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class domNode* m_node;
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class domRigid_body* m_domRigidBody;
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class domInstance_rigid_body* m_instanceRigidBody;
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btRigidBody* m_body;
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int getUid();
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btRigidBodyColladaInfo (btRigidBody* body, domNode* node, domRigid_body* rigidBody, domInstance_rigid_body* instanceRigidBody)
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{
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m_body = body;
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m_node = node;
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m_domRigidBody = rigidBody;
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m_instanceRigidBody = instanceRigidBody;
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}
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};
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class btRigidConstraintColladaInfo
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{
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public:
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btTypedConstraint* m_typedConstraint;
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class domRigid_constraint* m_domRigidConstraint;
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class domInstance_rigid_constraint* m_domInstanceRigidConstraint;
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int getUid();
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btRigidConstraintColladaInfo (btTypedConstraint* constraint, domRigid_constraint* rigidConstraint, domInstance_rigid_constraint* domInstanceRigidConstraint)
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{
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m_typedConstraint = constraint;
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m_domRigidConstraint = rigidConstraint;
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m_domInstanceRigidConstraint = domInstanceRigidConstraint;
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}
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};
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/*
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class btShapeColladaInfo
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{
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public:
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domGeometry* m_geometry;
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int getUid();
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btShapeColladaInfo (domGeometry* geometry) : btTypedUserInfo ()
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{
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m_geometry = geometry;
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}
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};
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*/
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///ColladaConverter helps converting the physics assets from COLLADA DOM into physics objects
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class ColladaConverter
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{
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char m_cleaned_filename[513];
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protected:
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btDynamicsWorld* m_dynamicsWorld;
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btHashMap<btHashKeyPtr<btRigidBodyColladaInfo*>,btRigidBodyColladaInfo*> m_rbUserInfoHashMap;
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btHashMap<btHashKeyPtr<btRigidConstraintColladaInfo*>,btRigidConstraintColladaInfo*> m_constraintUserInfoHashMap;
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class DAE* m_collada;
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class domCOLLADA* m_dom;
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char* m_filename;
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@@ -50,6 +116,9 @@ protected:
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bool convert ();
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btRigidBodyColladaInfo* findRigidBodyColladaInfo(const btRigidBody* body);
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btRigidConstraintColladaInfo* findRigidConstraintColladaInfo(btTypedConstraint* constraint);
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/* Searches based on matching name/id */
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class domNode* findNode (const char* nodeName);
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class domRigid_body* findRigid_body (const char* rigidBodyName);
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@@ -57,12 +126,11 @@ protected:
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class domRigid_constraint* findRigid_constraint (const char* constraintName);
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class domGeometry* findGeometry (const char* shapeName);
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/* Use btTypedUserInfo->getPrivatePointer() */
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class domNode* findNode (btRigidBody* rb);
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class domRigid_body* findRigid_body (btRigidBody* rb);
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class domRigid_body* findRigid_body (const btRigidBody* rb);
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class domInstance_rigid_body* findRigid_body_instance (btRigidBody* rb);
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class domRigid_constraint* findRigid_constraint (btTypedConstraint* constraint);
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class domGeometry* findGeometry (btCollisionShape* shape);
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//class domGeometry* findGeometry (btCollisionShape* shape);
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/* These are the locations that NEW elements will be added to */
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class domLibrary_geometries* getDefaultGeomLib ();
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@@ -79,12 +147,12 @@ protected:
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void addConvexHull (btCollisionShape* shape, const char* nodeName);
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void addConvexMesh (btCollisionShape* shape, const char* nodeName);
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void addConcaveMesh(btCollisionShape* shape, const char* nodeName);
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void addNode (btRigidBody* body, const char* nodeName, const char* shapeName);
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void addConstraint (btTypedConstraint* constraint, const char* constraintName);
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void addConstraintInstance (btTypedConstraint* constraint, const char* constraintName);
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class domNode* addNode (btRigidBody* body, const char* nodeName, const char* shapeName);
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class domRigid_constraint* addConstraint (btTypedConstraint* constraint, const char* constraintName);
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class domInstance_rigid_constraint* addConstraintInstance (btTypedConstraint* constraint, const char* constraintName);
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void addMaterial (btRigidBody* body, const char* nodeName);
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void addRigidBody (btRigidBody* body, const char* nodeName, const char* shapeName);
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void addRigidBodyInstance (btRigidBody* body, const char* nodeName);
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class domRigid_body* addRigidBody (btRigidBody* body, const char* nodeName, const char* shapeName);
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class domInstance_rigid_body* addRigidBodyInstance (btRigidBody* body, const char* nodeName);
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void updateRigidBodyPosition (btRigidBody* body, class domNode* node);
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void updateRigidBodyVelocity (btRigidBody* body);
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@@ -121,6 +189,11 @@ public:
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return m_use4componentVertices;
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}
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void registerRigidBody(btRigidBody* body, const char* name);
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void deRegisterRigidBody(btRigidBody* body);
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void registerConstraint(btTypedConstraint* constraint, const char* name);
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void deRegisterConstraint(btTypedConstraint* constraint);
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///those virtuals are called by load and save.
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@@ -148,6 +221,10 @@ public:
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{
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};
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char* getLastFileName();
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char* fixFileName(const char* lpCmdLine);
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};
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#endif //COLLADA_CONVERTER_H
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