From fffa17dd35510cdf99bc75aa90e78f76f2cf6c7d Mon Sep 17 00:00:00 2001 From: Erwin Coumans Date: Tue, 28 Mar 2017 08:20:10 -0700 Subject: [PATCH] little tuning for rendering --- examples/ExampleBrowser/OpenGLExampleBrowser.cpp | 4 ++-- examples/OpenGLWindow/SimpleOpenGL2Renderer.cpp | 2 +- 2 files changed, 3 insertions(+), 3 deletions(-) diff --git a/examples/ExampleBrowser/OpenGLExampleBrowser.cpp b/examples/ExampleBrowser/OpenGLExampleBrowser.cpp index 8883c0ba5..aeb3f2aaa 100644 --- a/examples/ExampleBrowser/OpenGLExampleBrowser.cpp +++ b/examples/ExampleBrowser/OpenGLExampleBrowser.cpp @@ -1237,8 +1237,8 @@ void OpenGLExampleBrowser::update(float deltaTime) if (renderGrid) { BT_PROFILE("Draw Grid"); - glPolygonOffset(3.0, 3); - glEnable(GL_POLYGON_OFFSET_FILL); + //glPolygonOffset(3.0, 3); + //glEnable(GL_POLYGON_OFFSET_FILL); s_app->drawGrid(dg); } diff --git a/examples/OpenGLWindow/SimpleOpenGL2Renderer.cpp b/examples/OpenGLWindow/SimpleOpenGL2Renderer.cpp index 81aee4e8f..d93b09ed2 100644 --- a/examples/OpenGLWindow/SimpleOpenGL2Renderer.cpp +++ b/examples/OpenGLWindow/SimpleOpenGL2Renderer.cpp @@ -323,7 +323,7 @@ void SimpleOpenGL2Renderer::drawSceneInternal(int pass, int cameraUpAxis) void SimpleOpenGL2Renderer::renderScene() { - GLfloat light_ambient[] = { b3Scalar(0.4), b3Scalar(0.4), b3Scalar(0.4), b3Scalar(1.0) }; + GLfloat light_ambient[] = { b3Scalar(0.2), b3Scalar(0.2), b3Scalar(0.2), b3Scalar(1.0) }; GLfloat light_diffuse[] = { b3Scalar(1.0), b3Scalar(1.0), b3Scalar(1.0), b3Scalar(1.0) }; GLfloat light_specular[] = { b3Scalar(1.0), b3Scalar(1.0), b3Scalar(1.0), b3Scalar(1.0 )}; /* light_position is NOT default value */