INCLUDE_DIRECTORIES( ${BULLET_PHYSICS_SOURCE_DIR}/src ${BULLET_PHYSICS_SOURCE_DIR}/Extras/Serialize/BulletFileLoader ) ADD_LIBRARY( BulletWorldImporter btBulletWorldImporter.cpp btBulletWorldImporter.h ) IF (BUILD_SHARED_LIBS) TARGET_LINK_LIBRARIES(BulletWorldImporter BulletDynamics BulletCollision BulletFileLoader LinearMath) ENDIF (BUILD_SHARED_LIBS)