/* * SOLID - Software Library for Interference Detection * * Copyright (C) 2001-2003 Dtecta. All rights reserved. * * This library may be distributed under the terms of the Q Public License * (QPL) as defined by Trolltech AS of Norway and appearing in the file * LICENSE.QPL included in the packaging of this file. * * This library may be distributed and/or modified under the terms of the * GNU bteral Public License (GPL) version 2 as published by the Free Software * Foundation and appearing in the file LICENSE.GPL included in the * packaging of this file. * * This library is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE * WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. * * Commercial use or any other use of this library not covered by either * the QPL or the GPL requires an additional license from Dtecta. * Please contact info@dtecta.com for enquiries about the terms of commercial * use of this library. */ #ifndef SOLID3_EPA_PENETRATION_DEPTH_H #define SOLID3_EPA_PENETRATION_DEPTH_H #include "BulletCollision/NarrowPhaseCollision/btConvexPenetrationDepthSolver.h" /// Solid3EpaPenetrationDepth contains the 'Expanding Polytope Algorithm' from Solid 3.5 class Solid3EpaPenetrationDepth : public btConvexPenetrationDepthSolver { public: virtual bool calcPenDepth( btSimplexSolverInterface& simplexSolver, btConvexShape* convexA,btConvexShape* convexB, const btTransform& transA,const btTransform& transB, btVector3& v, btPoint3& pa, btPoint3& pb, class btIDebugDraw* debugDraw,btStackAlloc* stackAlloc ); }; #endif //SOLID3_EPA_PENETRATION_DEPTH_H