#ifndef IMPORT_STL_SETUP_H #define IMPORT_STL_SETUP_H #include "Bullet3AppSupport/CommonRigidBodySetup.h" class ImportSTLSetup : public CommonRigidBodySetup { struct CommonGraphicsApp* m_app; public: ImportSTLSetup(CommonGraphicsApp* app); virtual ~ImportSTLSetup(); virtual void initPhysics(GraphicsPhysicsBridge& gfxBridge); }; #endif //IMPORT_OBJ_SETUP_H