#ifndef IMPORT_STL_SETUP_H #define IMPORT_STL_SETUP_H #include "Bullet3AppSupport/CommonRigidBodySetup.h" class ImportSTLDemo : public CommonRigidBodySetup { struct SimpleOpenGL3App* m_app; public: ImportSTLDemo(SimpleOpenGL3App* app); virtual ~ImportSTLDemo(); virtual void initPhysics(GraphicsPhysicsBridge& gfxBridge); }; #endif //IMPORT_OBJ_SETUP_H