#ifndef CONSTAINT_PHYSICS_SETUP_H #define CONSTAINT_PHYSICS_SETUP_H #include "Bullet3AppSupport/CommonRigidBodySetup.h" struct ConstraintPhysicsSetup : public CommonRigidBodySetup { ConstraintPhysicsSetup(); virtual ~ConstraintPhysicsSetup(); virtual void initPhysics(GraphicsPhysicsBridge& gfxBridge); virtual void stepSimulation(float deltaTime); }; #endif //CONSTAINT_PHYSICS_SETUP_H