#ifndef GPU_CONVEX_SCENE_H #define GPU_CONVEX_SCENE_H #include "GpuRigidBodyDemo.h" class GpuConvexScene : public GpuRigidBodyDemo { public: GpuConvexScene(){} virtual ~GpuConvexScene(){} virtual const char* getName() { return "GRBConvex"; } static GpuDemo* MyCreateFunc() { GpuDemo* demo = new GpuConvexScene; return demo; } virtual void setupScene(const ConstructionInfo& ci); }; #endif //GPU_CONVEX_SCENE_H