#ifndef RAGDOLL_DEMO_H #define RAGDOLL_DEMO_H #include "Bullet3AppSupport/CommonRigidBodySetup.h" #include "../BasicDemo/BasicDemo.h" struct BulletDemoInterface; struct SimpleOpenGL3App; class RagDollSetup : public CommonRigidBodySetup { public: static BulletDemoInterface* MyCreateFunc(SimpleOpenGL3App* app) { CommonPhysicsSetup* physicsSetup = new RagDollSetup(); return new BasicDemo(app, physicsSetup); } void initPhysics(GraphicsPhysicsBridge& gfxBridge); }; #endif //RAGDOLL_DEMO_H