#ifndef TEST_MULTIBODY_VEHICLE_SETUP_H #define TEST_MULTIBODY_VEHICLE_SETUP_H #include "Bullet3AppSupport/CommonMultiBodySetup.h" struct MultiBodyVehicleSetup : public CommonMultiBodySetup { btMultiBody* m_multiBody; public: MultiBodyVehicleSetup(); virtual ~MultiBodyVehicleSetup(); virtual void initPhysics(GraphicsPhysicsBridge& gfxBridge); virtual void stepSimulation(float deltaTime); class btMultiBody* createMultiBodyVehicle(); }; #endif //TEST_MULTIBODY_VEHICLE_SETUP_H