HDRS = fboSupport.h shaderSupport.h GPU_physics.h clock.h OBJS = GPU_physics_demo.o fboSupport.o shaderSupport.o clock.o all: ${OBJS} g++ -o GPU_physics_demo ${OBJS} -lglut -lGLEW -lGL clock.o : clock.cpp ${HDRS} g++ -c clock.cpp shaderSupport.o : shaderSupport.cpp ${HDRS} g++ -c shaderSupport.cpp fboSupport.o : fboSupport.cpp ${HDRS} g++ -c fboSupport.cpp GPU_physics_demo.o : GPU_physics_demo.cpp ${HDRS} g++ -c GPU_physics_demo.cpp clean: -rm -f ${OBJS}