HDRS = fboSupport.h shaderSupport.h OBJS = GPU_physics_demo.o fboSupport.o shaderSupport.o clock.o all: ${OBJS} g++ -framework GLUT -framework OpenGL -L"/System/Library/Frameworks/OpenGL.framework/Libraries" -lGL -lGLU -o GPU_physics_demo ${OBJS} -L"/System/Library/Frameworks/OpenGL.framework/Libraries" -lGLU -lGL -lGLU -lobjc shaderSupport.o : shaderSupport.cpp ${HDRS} g++ -c shaderSupport.cpp fboSupport.o : fboSupport.cpp ${HDRS} g++ -c fboSupport.cpp GPU_physics_demo.o : GPU_physics_demo.cpp ${HDRS} g++ -c GPU_physics_demo.cpp clock.o : clock.cpp g++ -c clock.cpp clean: -rm -f ${OBJS}