import os import inspect currentdir = os.path.dirname(os.path.abspath(inspect.getfile(inspect.currentframe()))) parentdir = os.path.dirname(os.path.dirname(currentdir)) os.sys.path.insert(0,parentdir) import pybullet as p import math import time import pybullet_data p.connect(p.GUI) #p.loadURDF("wheel.urdf",[0,0,3]) p.setAdditionalSearchPath(pybullet_data.getDataPath()) plane=p.loadURDF("plane100.urdf",[0,0,0]) timestep = 1./240. bike=-1 for i in range (1): bike=p.loadURDF("bicycle/bike.urdf",[0,0+3*i,1.5], [0,0,0,1], useFixedBase=False) p.setJointMotorControl2(bike,0,p.VELOCITY_CONTROL,targetVelocity=0,force=0.05) #p.setJointMotorControl2(bike,1,p.VELOCITY_CONTROL,targetVelocity=5, force=1000) p.setJointMotorControl2(bike,1,p.VELOCITY_CONTROL,targetVelocity=5, force=0) p.setJointMotorControl2(bike,2,p.VELOCITY_CONTROL,targetVelocity=15, force=20) p.changeDynamics(plane,-1, mass=0,lateralFriction=1, linearDamping=0, angularDamping=0) p.changeDynamics(bike,1,lateralFriction=1,linearDamping=0, angularDamping=0) p.changeDynamics(bike,2,lateralFriction=1,linearDamping=0, angularDamping=0) #p.resetJointState(bike,1,0,100) #p.resetJointState(bike,2,0,100) #p.resetBaseVelocity(bike,[0,0,0],[0,0,0]) #p.setPhysicsEngineParameter(numSubSteps=0) #bike=p.loadURDF("frame.urdf",useFixedBase=True) #bike = p.loadURDF("handlebar.urdf", useFixedBase=True) #p.loadURDF("handlebar.urdf",[0,2,1]) #coord = p.loadURDF("handlebar.urdf", [0.7700000000000005, 0, 0.22000000000000006],useFixedBase=True)# p.loadURDF("coordinateframe.urdf",[-2,0,1],useFixedBase=True) #coord = p.loadURDF("coordinateframe.urdf",[-2,0,1],useFixedBase=True) p.setGravity(0,0,-10) p.setRealTimeSimulation(0) #coordPos = [0,0,0] #coordOrnEuler = [0,0,0] #coordPos= [0.7000000000000004, 0, 0.22000000000000006] #coordOrnEuler= [0, -0.2617993877991496, 0] coordPos= [0.07, 0, -0.6900000000000004] coordOrnEuler= [0, 0, 0] coordPos2= [0, 0, 0 ] coordOrnEuler2= [0, 0, 0] invPos,invOrn=p.invertTransform(coordPos,p.getQuaternionFromEuler(coordOrnEuler)) mPos,mOrn = p.multiplyTransforms(invPos,invOrn, coordPos2,p.getQuaternionFromEuler(coordOrnEuler2)) eul = p.getEulerFromQuaternion(mOrn) print("rpy=\"",eul[0],eul[1],eul[2],"\" xyz=\"", mPos[0],mPos[1], mPos[2]) shift=0 gui = 1 frame=0 states=[] states.append(p.saveState()) #observations=[] #observations.append(obs) running = True reverting = False p.getCameraImage(320,200)#,renderer=p.ER_BULLET_HARDWARE_OPENGL ) while (1): updateCam = 0 keys = p.getKeyboardEvents() for k,v in keys.items(): if (reverting or (k == p.B3G_LEFT_ARROW and (v&p.KEY_WAS_TRIGGERED))): reverting=True stateIndex = len(states)-1 #print("prestateIndex=",stateIndex) time.sleep(timestep) updateCam=1 if (stateIndex>0): stateIndex-=1 states=states[:stateIndex+1] #observations=observations[:stateIndex+1] #print("states=",states) #print("stateIndex =",stateIndex ) p.restoreState(states[stateIndex]) #obs=observations[stateIndex] #obs, r, done, _ = env.step(a) if (k == p.B3G_LEFT_ARROW and (v&p.KEY_WAS_RELEASED)): reverting = False if (k == ord('1') and (v&p.KEY_WAS_TRIGGERED)): gui = not gui if (k == p.B3G_RIGHT_ARROW and (v&p.KEY_WAS_RELEASED)): running=False if (running or (k == p.B3G_RIGHT_ARROW and (v&p.KEY_WAS_TRIGGERED))): running = True if (running): p.stepSimulation() updateCam=1 time.sleep(timestep) pts = p.getContactPoints() #print("numPoints=",len(pts)) #for point in pts: # print("Point:bodyA=", point[1],"bodyB=",point[2],"linkA=",point[3],"linkB=",point[4],"dist=",point[8],"force=",point[9]) states.append(p.saveState()) #observations.append(obs) stateIndex = len(states) #print("stateIndex =",stateIndex ) frame += 1 if (updateCam): distance=5 yaw = 0 humanPos, humanOrn = p.getBasePositionAndOrientation(bike) humanBaseVel = p.getBaseVelocity(bike) #print("frame",frame, "humanPos=",humanPos, "humanVel=",humanBaseVel) if (gui): camInfo = p.getDebugVisualizerCamera() curTargetPos = camInfo[11] distance=camInfo[10] yaw = camInfo[8] pitch=camInfo[9] targetPos = [0.95*curTargetPos[0]+0.05*humanPos[0],0.95*curTargetPos[1]+0.05*humanPos[1],curTargetPos[2]] p.resetDebugVisualizerCamera(distance,yaw,pitch,targetPos);