#include "ImportObjExample.h" #include #include "../OpenGLWindow/GLInstancingRenderer.h" #include"Wavefront/tiny_obj_loader.h" #include "../OpenGLWindow/GLInstanceGraphicsShape.h" #include "btBulletDynamicsCommon.h" #include "../OpenGLWindow/SimpleOpenGL3App.h" #include "Wavefront2GLInstanceGraphicsShape.h" #include "../../Utils/b3ResourcePath.h" #include "Bullet3Common/b3FileUtils.h" #include "stb_image/stb_image.h" #include "../CommonInterfaces/CommonRigidBodyBase.h" class ImportObjSetup : public CommonRigidBodyBase { public: ImportObjSetup(struct GUIHelperInterface* helper); virtual ~ImportObjSetup(); virtual void initPhysics(); virtual void resetCamera() { float dist = 18; float pitch = 120; float yaw = 46; float targetPos[3]={-2,-2,-2}; m_guiHelper->resetCamera(dist,pitch,yaw,targetPos[0],targetPos[1],targetPos[2]); } }; ImportObjSetup::ImportObjSetup(struct GUIHelperInterface* helper) :CommonRigidBodyBase(helper) { } ImportObjSetup::~ImportObjSetup() { } void ImportObjSetup::initPhysics() { m_guiHelper->setUpAxis(2); this->createEmptyDynamicsWorld(); m_guiHelper->createPhysicsDebugDrawer(m_dynamicsWorld); m_dynamicsWorld->getDebugDrawer()->setDebugMode(btIDebugDraw::DBG_DrawWireframe); const char* fileName = "cube.obj";//sphere8.obj";//sponza_closed.obj";//sphere8.obj"; char relativeFileName[1024]; if (b3ResourcePath::findResourcePath(fileName, relativeFileName, 1024)) { char pathPrefix[1024]; b3FileUtils::extractPath(relativeFileName, pathPrefix, 1024); btVector3 shift(0,0,0); btVector3 scaling(1,1,1); // int index=10; { std::vector shapes; std::string err = tinyobj::LoadObj(shapes, relativeFileName, pathPrefix); GLInstanceGraphicsShape* gfxShape = btgCreateGraphicsShapeFromWavefrontObj(shapes); btTransform trans; trans.setIdentity(); trans.setRotation(btQuaternion(btVector3(1,0,0),SIMD_HALF_PI)); btVector3 position = trans.getOrigin(); btQuaternion orn = trans.getRotation(); btVector3 color(1,1,1); int textureIndex = -1; //try to load some texture for (int i=0;i0) { int width,height,n; const char* filename = shape.material.diffuse_texname.c_str(); const unsigned char* image=0; const char* prefix[]={ pathPrefix,"./","./data/","../data/","../../data/","../../../data/","../../../../data/"}; int numprefix = sizeof(prefix)/sizeof(const char*); for (int i=0;!image && igetRenderInterface()->registerTexture(image,width,height); if (textureIndex>=0) { break; } } } } if (1) { } int shapeId = m_guiHelper->getRenderInterface()->registerShape(&gfxShape->m_vertices->at(0).xyzw[0], gfxShape->m_numvertices, &gfxShape->m_indices->at(0), gfxShape->m_numIndices,B3_GL_TRIANGLES,textureIndex); //int id = m_guiHelper->getRenderInterface()->registerGraphicsInstance(shapeId,position,orn,color,scaling); }} else { b3Warning("Cannot find %s\n", fileName); } } CommonExampleInterface* ImportObjCreateFunc(struct CommonExampleOptions& options) { return new ImportObjSetup(options.m_guiHelper); }