#ifndef BASIC_DEMO_H #define BASIC_DEMO_H #include "LinearMath/btVector3.h" #include "Bullet3AppSupport/Bullet2RigidBodyDemo.h" #include "../../../Demos/BasicDemo/BasicDemoPhysicsSetup.h" class BasicDemo : public Bullet2RigidBodyDemo { public: static BulletDemoInterface* MyCreateFunc(CommonGraphicsApp* app) { CommonPhysicsSetup* physicsSetup = new BasicDemoPhysicsSetup(); return new BasicDemo(app, physicsSetup); } BasicDemo(CommonGraphicsApp* app, CommonPhysicsSetup* physicsSetup); virtual ~BasicDemo(); void createGround(int cubeShapeId); }; #endif //BASIC_DEMO_H