| btGImpactMeshShape(btStridingMeshInterface *meshInterface) | btGImpactMeshShape | [inline] |
| btGImpactShapeInterface() | btGImpactShapeInterface | [inline] |
| buildMeshParts(btStridingMeshInterface *meshInterface) | btGImpactMeshShape | [inline, protected] |
| calcLocalAABB() | btGImpactMeshShape | [inline, protected, virtual] |
| calculateLocalInertia(btScalar mass, btVector3 &inertia) | btGImpactMeshShape | [virtual] |
| getAabb(const btTransform &t, btVector3 &aabbMin, btVector3 &aabbMax) const | btGImpactShapeInterface | [inline] |
| getGImpactShapeType() | btGImpactMeshShape | [inline, virtual] |
| getLocalBox() | btGImpactShapeInterface | [inline] |
| getLocalScaling() const | btGImpactShapeInterface | [inline, virtual] |
| getMeshPart(int index) | btGImpactMeshShape | [inline] |
| getMeshPart(int index) const | btGImpactMeshShape | [inline] |
| getMeshPartCount() | btGImpactMeshShape | [inline] |
| getName() const | btGImpactMeshShape | [inline, virtual] |
| getShapeType() const | btGImpactShapeInterface | [inline, virtual] |
| hasBoxSet() const | btGImpactMeshShape | [inline, virtual] |
| localScaling | btGImpactShapeInterface | [protected] |
| m_localAABB | btGImpactShapeInterface | [protected] |
| m_mesh_parts | btGImpactMeshShape | [protected] |
| m_needs_update | btGImpactShapeInterface | [protected] |
| postUpdate() | btGImpactMeshShape | [inline, virtual] |
| processAllTriangles(btTriangleCallback *callback, const btVector3 &aabbMin, const btVector3 &aabbMax) const | btGImpactMeshShape | [virtual] |
| rayTest(const btVector3 &rayFrom, const btVector3 &rayTo, btCollisionWorld::RayResultCallback &resultCallback) const | btGImpactMeshShape | [virtual] |
| setLocalScaling(const btVector3 &scaling) | btGImpactMeshShape | [inline, virtual] |
| updateBound() | btGImpactShapeInterface | [inline] |
| ~btGImpactMeshShape() | btGImpactMeshShape | [inline, virtual] |