#include "UnitTest.h" #include "Gwen/Controls/StatusBar.h" #include "Gwen/Controls/Label.h" using namespace Gwen; class StatusBar : public GUnit { public: GWEN_CONTROL_INLINE(StatusBar, GUnit) { Gwen::Controls::StatusBar* pStatus = new Gwen::Controls::StatusBar(this); pStatus->Dock(Pos::Bottom); Gwen::Controls::Label* pLeft = new Gwen::Controls::Label(pStatus); pLeft->SetText(L"Label Added to left"); pStatus->AddControl(pLeft, false); Gwen::Controls::Label* pRight = new Gwen::Controls::Label(pStatus); pRight->SetText(L"Label Added to Right"); pStatus->AddControl(pRight, true); } }; DEFINE_UNIT_TEST(StatusBar, L"StatusBar");