#!/usr/bin/make # FMath Makefile for PS3 include ../../MakeDefs LIBNAME = libfmath prefix=.. INCPATH=$(prefix)/include LIBPATH=$(prefix)/lib PPU_INCDIRS=-I$(INCPATH) -I.. PPU_OPTIMIZE_LV= -O3 -funroll-loops PPU_LIB_TARGET=$(LIBNAME).a PPU_SRCS = \ FMColor.cpp \ FMInterpolation.cpp \ FMMatrix33.cpp \ FMMatrix44.cpp \ FMQuaternion.cpp \ FMVector3.cpp \ StdAfx.cpp include ../../MakeRules