# This is basically the overall name of the project in Visual Studio this is the name of the Solution File # For every executable you have with a main method you should have an add_executable line below. # For every add executable line you should list every .cpp and .h file you have associated with that executable. # You shouldn't have to modify anything below this line ######################################################## INCLUDE_DIRECTORIES( ${BULLET_PHYSICS_SOURCE_DIR}/src ${BULLET_PHYSICS_SOURCE_DIR}/Extras/ConvexHull } ) ADD_LIBRARY(OpenGLSupport GLDebugFont.cpp GL_ShapeDrawer.cpp GL_Simplex1to4.cpp GLDebugDrawer.cpp GlutStuff.cpp RenderTexture.cpp DemoApplication.cpp GlutDemoApplication.cpp ) IF (BUILD_SHARED_LIBS) TARGET_LINK_LIBRARIES(OpenGLSupport BulletDynamics BulletCollision ${GLUT_glut_LIBRARY} ${OPENGL_gl_LIBRARY} ${OPENGL_glu_LIBRARY}) ENDIF (BUILD_SHARED_LIBS)