#include "b3AudioListener.h" #include "b3SoundSource.h" #include "Bullet3Common/b3Logging.h" #include "b3WriteWavFile.h" template inline const T& MyMin(const T& a, const T& b) { return a < b ? a : b ; } #define MAX_SOUND_SOURCES 128 #define B3_SAMPLE_RATE 48000 struct b3AudioListenerInternalData { int m_numControlTicks; double m_sampleRate; b3SoundSource* m_soundSources[MAX_SOUND_SOURCES]; b3WriteWavFile m_wavOut2; b3AudioListenerInternalData() :m_numControlTicks(64), m_sampleRate(B3_SAMPLE_RATE) { for (int i=0;im_wavOut2.setWavFile("bulletAudio2.wav",B3_SAMPLE_RATE,2,false); } b3AudioListener::~b3AudioListener() { m_data->m_wavOut2.closeWavFile(); delete m_data; } int b3AudioListener::addSoundSource(b3SoundSource* source) { int soundIndex = -1; for (int i=0;im_soundSources[i]==0) { m_data->m_soundSources[i] = source; soundIndex = i; break; } } return soundIndex; } void b3AudioListener::removeSoundSource(b3SoundSource* source) { for (int i=0;im_soundSources[i]==source) { m_data->m_soundSources[i] = 0; } } } b3AudioListenerInternalData* b3AudioListener::getTickData() { return m_data; } const b3AudioListenerInternalData* b3AudioListener::getTickData() const { return m_data; } double b3AudioListener::getSampleRate() const { return m_data->m_sampleRate; } void b3AudioListener::setSampleRate(double sampleRate) { m_data->m_sampleRate = sampleRate; } int b3AudioListener::tick(void *outputBuffer,void *inputBuffer1,unsigned int nBufferFrames, double streamTime,unsigned int status,void *dataPointer) { B3_PROFILE("b3AudioListener::tick"); b3AudioListenerInternalData *data = (b3AudioListenerInternalData *)dataPointer; register double outs[2],*samples = (double *)outputBuffer; register double tempOuts[2]; int counter,nTicks = (int)nBufferFrames; bool done = false; int numSamples = 0; while(nTicks > 0 && !done) { counter = MyMin(nTicks,data->m_numControlTicks); bool newsynth = true; if(newsynth) { for(int i = 0; i < counter; i++) { outs[0] = 0.; outs[1] = 0.; //make_sound_double(outs,1); float numActiveSources = 0; for (int i=0;im_soundSources[i]) { tempOuts[0] = 0; tempOuts[1] = 0; if (data->m_soundSources[i]->computeSamples(tempOuts,1, data->m_sampleRate)) { numActiveSources++; //simple mixer outs[0] += tempOuts[0]; outs[1] += tempOuts[1]; } } } //simple mixer if (numActiveSources) { outs[0] *= 1./4.; outs[1] *= 1./4.; } *samples++ = outs[0]; *samples++ = outs[1]; numSamples++; } nTicks -= counter; } if(nTicks == 0) break; } //logging to wav file if (numSamples) { data->m_wavOut2.tick( (double *)outputBuffer,numSamples); } return 0; }