#include "UnitTest.h" #include "Gwen/Controls/RadioButtonController.h" using namespace Gwen; class RadioButton2 : public GUnit { public: GWEN_CONTROL_INLINE(RadioButton2, GUnit) { Gwen::Controls::RadioButtonController* rc = new Gwen::Controls::RadioButtonController(this); rc->AddOption("Option 1"); rc->AddOption("Option 2"); rc->AddOption("Option 3"); rc->AddOption(L"\u0627\u0644\u0622\u0646 \u0644\u062D\u0636\u0648\u0631"); rc->SetBounds(30, 30, 200, 200); rc->onSelectionChange.Add(this, &RadioButton2::OnChange); } void OnChange(Controls::Base* pControl) { Gwen::Controls::RadioButtonController* rc = (Gwen::Controls::RadioButtonController*)pControl; Gwen::Controls::LabeledRadioButton* pSelected = rc->GetSelected(); UnitPrint(Utility::Format(L"RadioButton changed (using 'OnChange' event)\n Chosen Item: '%s'", pSelected->GetLabel()->GetText().c_str())); } }; DEFINE_UNIT_TEST(RadioButton2, L"RadioButton");