GPUphysics-0.0 ============== * Initial release GPUphysics-0.1 ============== * Fixes for stencil buffer problems on some systems. GPUphysics-0.2 ============== * Added MacOSX support. * Added a ton of command-line debug options (see DEBUG_README) * Changed to ZLib license. GPUphysics-0.3 ============== * Use signed initial velocities so everything doesn't slide off the screen! * The 'bounce' now slows down X/Z motion as well as Y so things actually do stop moving eventually. * Caught up with some portability issues for more recent versions of GLSL. GPUphysics-0.4 ============== * Test for availability of vertex shader textures. * Fixed 'status: xxxx' message. * Added support for running the demo in the absence of vertex shader textures.