#include "PassiveSocket.h" // Include header for active socket object definition #define MAX_PACKET 4096 int main(int argc, char **argv) { CPassiveSocket socket; CActiveSocket *pClient = NULL; //-------------------------------------------------------------------------- // Initialize our socket object //-------------------------------------------------------------------------- socket.Initialize(); socket.Listen("127.0.0.1", 6789); while (true) { if ((pClient = socket.Accept()) != NULL) { //---------------------------------------------------------------------- // Receive request from the client. //---------------------------------------------------------------------- if (pClient->Receive(MAX_PACKET)) { //------------------------------------------------------------------ // Send response to client and close connection to the client. //------------------------------------------------------------------ pClient->Send( pClient->GetData(), pClient->GetBytesReceived() ); pClient->Close(); } delete pClient; } } //----------------------------------------------------------------------------- // Receive request from the client. //----------------------------------------------------------------------------- socket.Close(); return 1; }