/* * Copyright (c) 2006-2007 Erin Catto http://www.gphysics.com * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software * in a product, an acknowledgment in the product documentation would be * appreciated but is not required. * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * 3. This notice may not be removed or altered from any source distribution. */ #ifndef TEST_H #define TEST_H class Test; struct Settings; #include typedef Test* TestCreateFcn(); struct Settings { Settings() : hz(60.0f), iterationCount(10), drawStats(0), drawContacts(0), drawImpulses(0), drawAABBs(0), drawPairs(0), enableWarmStarting(1), enablePositionCorrection(1), pause(0) {} float hz; int iterationCount; int drawStats; int drawContacts; int drawImpulses; int drawAABBs; int drawPairs; int enableWarmStarting; int enablePositionCorrection; int pause; }; struct TestEntry { const char *name; TestCreateFcn *createFcn; }; extern TestEntry g_testEntries[]; class Test { public: Test(); virtual ~Test(); void SetTextLine(int line) { m_textLine = line; } virtual void Step(const Settings* settings); virtual void Keyboard(unsigned char key) { } // void MouseDown(const b2Vec2& p); void MouseUp(); // void MouseMove(const b2Vec2& p); void LaunchBomb(); protected: int m_textLine; // b2World* m_world; // b2Body* m_bomb; // b2MouseJoint* m_mouseJoint; }; #endif