#include "GpuSphereScene.h" #include "GpuRigidBodyDemo.h" #include "BulletCommon/btQuickprof.h" #include "OpenGLWindow/ShapeData.h" #include "OpenGLWindow/GLInstancingRenderer.h" #include "BulletCommon/btQuaternion.h" #include "OpenGLWindow/btgWindowInterface.h" #include "gpu_broadphase/host/btGpuSapBroadphase.h" #include "../GpuDemoInternalData.h" #include "basic_initialize/btOpenCLUtils.h" #include "OpenGLWindow/OpenGLInclude.h" #include "OpenGLWindow/GLInstanceRendererInternalData.h" #include "parallel_primitives/host/btLauncherCL.h" #include "gpu_rigidbody/host/btGpuRigidBodyPipeline.h" #include "gpu_rigidbody/host/btGpuNarrowPhase.h" #include "gpu_rigidbody/host/btConfig.h" #include "GpuRigidBodyDemoInternalData.h" #include "../gwenUserInterface.h" void GpuSphereScene::setupScene(const ConstructionInfo& ci) { int strideInBytes = 9*sizeof(float); int numVertices = sizeof(cube_vertices)/strideInBytes; int numIndices = sizeof(cube_indices)/sizeof(int); //int shapeId = ci.m_instancingRenderer->registerShape(&cube_vertices[0],numVertices,cube_indices,numIndices); int group=1; int mask=1; int index=0; if (1) { int shapeId = ci.m_instancingRenderer->registerShape(&cube_vertices[0],numVertices,cube_indices,numIndices); btVector4 scaling(120,2,120,1); int colIndex = m_data->m_np->registerConvexHullShape(&cube_vertices[0],strideInBytes,numVertices, scaling); btVector3 normal(0,-1,0); float constant=2; //int colIndex = m_data->m_np->registerPlaneShape(normal,constant);//>registerConvexHullShape(&cube_vertices[0],strideInBytes,numVertices, scaling); btVector4 position(0,50,0,0); //btQuaternion orn(0,0,0,1); btQuaternion orn(btVector3(1,0,0),0.3); btVector4 color(0,0,1,1); int id = ci.m_instancingRenderer->registerGraphicsInstance(shapeId,position,orn,color,scaling); int pid = m_data->m_rigidBodyPipeline->registerPhysicsInstance(0.f,position,orn,colIndex,index); index++; } { int prevGraphicsShapeIndex = -1; float radius = 1; if (radius>=100) { int numVertices = sizeof(detailed_sphere_vertices)/strideInBytes; int numIndices = sizeof(detailed_sphere_indices)/sizeof(int); prevGraphicsShapeIndex = ci.m_instancingRenderer->registerShape(&detailed_sphere_vertices[0],numVertices,detailed_sphere_indices,numIndices); } else { bool usePointSprites = true; if (usePointSprites) { int numVertices = sizeof(point_sphere_vertices)/strideInBytes; int numIndices = sizeof(point_sphere_indices)/sizeof(int); prevGraphicsShapeIndex = ci.m_instancingRenderer->registerShape(&point_sphere_vertices[0],numVertices,point_sphere_indices,numIndices,BT_GL_POINTS); } else { if (radius>=10) { int numVertices = sizeof(medium_sphere_vertices)/strideInBytes; int numIndices = sizeof(medium_sphere_indices)/sizeof(int); prevGraphicsShapeIndex = ci.m_instancingRenderer->registerShape(&medium_sphere_vertices[0],numVertices,medium_sphere_indices,numIndices); } else { int numVertices = sizeof(low_sphere_vertices)/strideInBytes; int numIndices = sizeof(low_sphere_indices)/sizeof(int); prevGraphicsShapeIndex = ci.m_instancingRenderer->registerShape(&low_sphere_vertices[0],numVertices,low_sphere_indices,numIndices); } } } btVector4 colors[4] = { btVector4(1,0,0,1), btVector4(0,1,0,1), btVector4(0,1,1,1), btVector4(1,1,0,1), }; int curColor = 0; //int colIndex = m_data->m_np->registerConvexHullShape(&cube_vertices[0],strideInBytes,numVertices, scaling); int colIndex = m_data->m_np->registerSphereShape(radius);//>registerConvexHullShape(&cube_vertices[0],strideInBytes,numVertices, scaling); for (int i=0;iregisterGraphicsInstance(prevGraphicsShapeIndex,position,orn,color,scaling); int pid = m_data->m_rigidBodyPipeline->registerPhysicsInstance(mass,position,orn,colIndex,index); index++; } } } } float camPos[4]={ci.arraySizeX,ci.arraySizeY/2,ci.arraySizeZ,0}; //float camPos[4]={1,12.5,1.5,0}; m_instancingRenderer->setCameraTargetPosition(camPos); m_instancingRenderer->setCameraDistance(150); char msg[1024]; int numInstances = index; sprintf(msg,"Num objects = %d",numInstances); ci.m_gui->setStatusBarMessage(msg,true); }